Unlocking the Secret of Intergalactic Exploration: The Unreal Engine 5 spaceship Tutorial! [Part 1]

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Welcome to a thorough, beginner-friendly tutorial on how to set up your flight controls for a Space Ship. In Part 1 we are looking at how to possess/enter a Ship and how to get out of it. The following parts, Part 2 and 3 will focus on how to Take off and Land and also how to set up movement controls.

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[Music Credit]
Song: 99Instrumentals - Coffeehouse
Music provided by Tunetank.

Song: DASAINTZ - Deep Blue Sea
Music provided by Tunetank.

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i really like where you are headed with your tutorials. You've already given us a bunch of awesome space scenes and now interactivity!

mikedolan
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Great series. Least seen subject on YT.

shapeshifterstudios
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Thank you for these tutorials. Loved the Blueprint creation for the ship, works perfect. Super easy to adjust, looking forward to all three of these!!

thesicbrand
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Thank you so much, this cool starship is what I wanted to make

catjazz
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Thank you for this tutorial, if i want to increase the speed the ship rolls how would i do that?

awcapproachwithcaution
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When I take control of the ship, the camera always goes right up to the front, no matter what settings I make.

QuentinNabeta-ej
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I've followed this setup in VR mode using VRPawn. I can move around my scene in VR OK and see my sapce ship, head to it and "posses" it OK i.e. end up in the cockpit and now be looking around the cockpit etc... I can also get out again and carry on walking around. However on "entering" the cockpit my VR hands mesh are now not in front of me connected as usual, they are down on the floor as a second copy flashing and moving around when I move my hands. The VR headset mesh is also disconnected. How do I ensure all VR assets related to the VR Pawn come with me correctly on the posses entering the cockpit ?

paulyarrow
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Hello, does this work for third person characters too?

goldkerux
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pilot socket was an interesting idea actually.

mikedolan
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hi, thx for great tutorials! will this work for ue 4.27, by the way?

nihillost
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Hey guys I am trying to implement this code for a space ship but when the character leaves the ship after flying, they are spawned at a random location. I try to land on a higher plane and the engine loses track of the character. Any ideas why this is happening?

TommyHuynh
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Any chance to make a VR version of this?

eserersek
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OMG You are a God! if I could do this, I would have written a game a long time ago much better than Eve online

himars_equalizer
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son of a bitch.... i search youtube how to fly a starship in SpaceEngine... and i end up here..

kevinpittman