Modelling a Sci-Fi Apartment in Blender Substance and Unreal Engine

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Creating a sci-fi apartment using Blender, Substance Painter and Unreal Engine.
In this video I'm going to share my workflow for creating sci-fi themed interiors, kitbashing, working with Substance Painter and finally rendering in Unreal Engine.

If you don't want to spend time making your own panels, here are a few great (and free) kitbashing sets:

If you have any questions, feel free to ask me in the comments.
If you want to tell me what I did wrong, well... consider the possibility that I might have done certain things on purpose 😂
Regardless whether I did things on purpose or not, leave a comment so people can learn from you!

Unreal Marketplace Assets I used in the video:

Any tips, tricks or ideas you want to share with us? Again: Feel free to leave a comment!
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that's the thing I find for a long time, a workflow to show how pros work in the real time.

WanderingPanda-qime
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You truly are a gift of inspiration in being both detailed and practical with your work flow while creating stunning results. I now have little voice in my head that says 'What would Nico do?' Haha!

fragileglass
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this is probably best tutor i ever seen for sci fi in unreal lol))

aleksei
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You inspired !!
Currently I'm working something exactly similar to this.

XtrimUniverse
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You are awesome bro. You explain so smoothly and point by point 👏👏👏👏👏👏

fictionhomedesigns
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PLEASE, use the thing to show what the hell are you pressing, this is essential for someone who is trying to learn by these type of video. Especially if we talk about blender with tons of these little key binds or whatever

zest_
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How do the normals/collisions come in correctly? My character falls through the floor. Is it because you deleted the cube face at the beginning? We need the technical deets!!!

totheknee
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Great Job. This is really inspiring! :)

simonflash_edit
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2:20 I can't describe exactly what I mean: When you say that you put table legs on the table to make it look more familiar and recognizable, that's a whole new aspect that I hadn't even thought of.

techno
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Love your work, Nico. Do you do freelance work?

TorryColvin
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Just out of curiosity, why didn't you make the panels as decals?

CGYI-zbho
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Quixel Mixer is a free alternative to Substance, but I guess there is a reason Youtubers rarely use it. However for adding wear/scratches it should be good enough. Even in Blender there are some cavity texture generation features.

kazioo
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thx nico. currently everything i know is adding and deleting a cube. can you recomend some tutorials to get me ready for creating what you did in the video? thx.

lolaswift
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can you tell us in more detail how to make a hologram

БекболотАттокуров-цх
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crap this looks so hard to create.Just wanted to make a virtual environment on the quest because i just wanted my own custom living room. Now i see its going to take me forever to figure it out. Need a tutorial because i dont think i can get everything i saw in here done without one. O___O

JRis
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i know this is simple but is it possible to make an lightly longer tutorial for how you made the panels?

floyd
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Thanks for sharing, Nico!
From what I can see you use a mac computer, what are its specs?
Are you happy with the overall performance?

markokovacevic
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This is a great inspiration for getting started with environment modeling. How would you go about simplifying the textures with texture atlas? Thank you for sharing your workflow.

LFA_GM
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I dragged the rain material onto an Unreal Rectangle but I can't see the rain effect?

benveasey
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Nice vid !!! Could you make separated vid how to create this hologram's? or if you don't wont to please explain how you make an image sequance from one single image?

cult