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Tales of Mobile: HD Collection - Gameplay Overview (Fan-Made)

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This took a bit, but I really wanted to see how this concept would look overall. This is how I imagine how a Tales of Mobile: HD Collection to look like if it was a console game.
The Tales of Breaker footage comes from the scenario compilation made by Vercsase. I went in and changed up the sprites for a part of it 😊. (Combing through the video frame by frame was a lot 😅) I took some inspiration from Namco’s arcade collection & how their UI is structured
Here’s the video if anyone wants to check out Tales of Breaker!
Finding background & battle sprite images for Tales of Breaker was difficult, so I had to draw out some (the Hornet, battle menu, Mika’s treehouse). I do like how the UI turned out. I had Tierra Town from Tales of Breaker playing, but I imagine you can change the BGM and maybe even the background for the game selection mode.
I did like how in Namco Arcade Collection, they explain the game you are about to play before you play it. So I thought why not do the same for these games as well. I made it so images from the game are shown on a phone screen. Kinda like how the games were played.
I also made a Rukku loading animation in the corner. Rukku is from Tales of Tactics. She is the fairy character in the game. I think the animation came out nice 😊 ✨
Out of all of the footage, the battle gameplay took the longest since I was going frame by frame with the original footage. The amount of frames for Mika & the enemy was so much for just 45 seconds of footage. It really tested my patience and It’s a bit shaky here and there, but I’m glad I was able to finish it 😊✨
It’s always been my dream to see these Tales games be released in the modern era. To be able to play Tales of Breaker, Commons, Wahrheit, Material Dungeon, and Tactics would be absolutely amazing! Maybe one day, it can become a reality.
The Tales of Breaker footage comes from the scenario compilation made by Vercsase. I went in and changed up the sprites for a part of it 😊. (Combing through the video frame by frame was a lot 😅) I took some inspiration from Namco’s arcade collection & how their UI is structured
Here’s the video if anyone wants to check out Tales of Breaker!
Finding background & battle sprite images for Tales of Breaker was difficult, so I had to draw out some (the Hornet, battle menu, Mika’s treehouse). I do like how the UI turned out. I had Tierra Town from Tales of Breaker playing, but I imagine you can change the BGM and maybe even the background for the game selection mode.
I did like how in Namco Arcade Collection, they explain the game you are about to play before you play it. So I thought why not do the same for these games as well. I made it so images from the game are shown on a phone screen. Kinda like how the games were played.
I also made a Rukku loading animation in the corner. Rukku is from Tales of Tactics. She is the fairy character in the game. I think the animation came out nice 😊 ✨
Out of all of the footage, the battle gameplay took the longest since I was going frame by frame with the original footage. The amount of frames for Mika & the enemy was so much for just 45 seconds of footage. It really tested my patience and It’s a bit shaky here and there, but I’m glad I was able to finish it 😊✨
It’s always been my dream to see these Tales games be released in the modern era. To be able to play Tales of Breaker, Commons, Wahrheit, Material Dungeon, and Tactics would be absolutely amazing! Maybe one day, it can become a reality.
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