How’s 2XKO Alpha Lab Going? - Dev Chat

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We’re halfway through 2XKO Alpha Lab, our first playtest. Here’s what we’ve heard from you so far, with Game Director Shaun “Unconkable” Rivera and Community Lead Julian “JulezJP” Johnson.

If you’re playing in Alpha Lab, you’ll receive an email survey after the playtest ends on August 19. Fill it out to make sure we hear your feedback.

0:00 How’s Alpha Lab Going?
0:56 Are Combos Too Long?
2:19 Deeper Dive Into Touch of Death
4:21 The Truth About Matchmaking
6:32 Netcode
7:13 What’s Up With Peripherals?
8:17 Let’s Talk Controls
10:20 How Do We Approach Feedback?
11:42 Answering the Most Asked Question

#2XKO #AlphaLab #RiotGames

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The tutorial should feature Ashe buying a Thornmail

dunemayberger
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This type of transparency and engagement is so refreshing.

Droptima
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It's so refreshing to see the community engagement from the 2XKO devs. I really hope this can be maintained and continued !

thethgymleader
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You guys forgot to send me an invite :(

coodoo
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holy shit JulezJP happy to see you again, its awesome to have you as a community lead for this game I used to love your engagement back then in LoR

RosarioX
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Thanks for shouting out the controller/peripheral issues, made me actually go an submit an official ticket so I know it's recorded. It's great how engaged you guys are with the community

El-Burrito
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I'll use this chance to say, purely as a simple observer at this point, watching people who have figured things out in this game is a real treat. There was a series of rapid fire interactions in a game between Sajam and ApologyMan against SonicFox where Apologyman caught out an assist and was comboing it up the screen so Sajam jumped in to lock down the point character while his partner managed to finish off the assist character then fall down to apply pressure and tag in with a mix up and it was one of the hypest interactions I've seen in a while. This is exactly the kind of stuff I want to see this game to be capable of.

IcanoGihoren
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Damn I definetely didn’t expect a company as big as this to be listening and responding to the player base. Good job guys. Definitely picking this game up.

rigoFGC
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As a lab monster, this is one of the most satisfying fighting games i've played in a long long while

WombatStyle
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Under Night In Birth 2 is definitely a good reference for general character trials beyond just combo routes as well as specification for when this combo is good

smilebombdotfm
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From the controls perspective I have found it really nice to be able to play on keyboard with how inputs are focusing on double taps as opposed to motions

brendanmarshall
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I love how the dev team is communicating everything

Combat-Titan
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Love your dedication to listening to the community but also your commitment to your design vision. I think it really hits the sweet spot that so many game devs struggle to achieve. After 4 years of dreaming about it, its wild to think I finally got to touch the game and boy did it not disappoint. I am SO excited to see what you guys cook up next. GIVE ME MORE CHAMPS PLS ❤

Kniightisa
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I hope you do videos like this throughout the game's entire lifespan. It's seriously the best thing to give players in times where devs can feel too distant and hard to understand.

ApplebombD
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As long as there's no connectivity issues and is compatible with all peripherals than the button layout shouldn't be a problem

nrolling
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I'm loving Riot's approach to 2XKO's development & sharing a game this early to gather feedback is nothing short of epic. The fact that the Alpha is as feature rich as it is, is low key insane.

blackcoffeemetaltunes
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Yeah but the real question, we gonna be able to buy one of those arcade machines?

PrimeMusic
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You guys have been transparent all thru development and I appreciate that. The alpha isn't even over, and surveys haven't even been submitted and we are getting transparency. Love to see it

cloudneostormful
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I got like 20 twitter tabs with the most mind bending setups, okis and combos videos that I'm inspired by
A single tab has been consintently given me like a dozen hours labbing each to replicate, it's insane
This game is DEEP, and it keeps getting deeper every day I open twitter
I never enjoyed learning a game more in my life, this is pure bliss

shibuyajin_music
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Very pleased to see so much communication with the community AND an alpha test this early! So refreshing after many big releases have had, at most, a console-only beta. Also v pleased to see so many trusted names in the FGC working on the game. I usually don't care about Riot products, but I've been enjoying the Alpha and look forward to the things to come.

NunchuckPup