Farming Simulator 25: All CONFIRMED Features EXPLAINED

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Farming Simulator 25 is only a few months away, so I’m diving into all the confirmed features coming to the game! 🚜 I break down what each feature does and how it’s changing the way we farm in the world of Farming Simulator.

Farming Simulator 25 will be released on November 12, 2024, for PC and current-generation consoles.

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#farmingsimulator25 #scroft

If you're thinking of pre-ordering Farming Simulator 25, please use my affiliate code to help support the channel - Scroft

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🙋‍♂️ Hi and welcome to my channel, I create farming simulator videos on the PC for fun. I do let's play, Roleplay, and tutorial videos.
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Honestly, all I want from giants is engine upgrades and capabilities for more in depth gameplay, the modding community is so killer as long as they provide the platform it seems the community will take care of the rest. And yes, I acknowledge I say this as a privileged PC player.

SkroomJuice
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Due to Snowrunner, part of me wants full mud and snow physics, and it being possible to get stuck, haha.

nidodson
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I'm not done with fs 22 yet, but it will be great to play fs 25 one day, I think the weather and light effects are amazing, the growth stages of the animals are something that are missing very much in the other games

MariusFors
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FS15 was my first. Looking forward for 25. And I'm going to get on a tractor and drive into a twister. That's going to be fun. And they need cats. Every farm I know of has cats.

ranwolfFARM
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I’m looking forward to ploughing and harvesting a field manually using GPS mode without missing any of the ground.

Oh it was painful before. As your driver would drift left across the field.

Scottish_guy
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One minor detail I hope they change is the moon cycle. I'm tired of seeing a full moon every night, so far from what I'm seeing, they seem to have upgraded a lot the lighting system.

MoDub
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My first fs was 11. Loved that game.

You had to set the helpers in a corner of the field because they couldn't align to a strait line.

GammerThumbs
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My first was FS19. It was free on the Epic store and I said, "Eh I'm bored, why not?"

Tornados in video games are fairly rare; in that respect, it's interesting they've put them in. As someone living in Texas, I am not at all excited to see them coming to my relaxing farming game because spring is just constant anxiety for me already. I'll probably end up sticking to European and Asian maps.

shadowcub
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Looks like physics are still lacking. The vehicles somehow are still not interacting with the terrain. I think they should have implemented proper terrain deformation like in Snow Runner. There is some of it but it looks bad. In some demo video I see that it is still impossible to have micro adjustments on the steering wheel while going down a road. Driving on roads was very painful on FS22 (console) and it looks like it still is. I Put over 600h into FS22 but at the end I felt like I was just working not playing. I tried to add more stuff, more crops but after you try a new crop once it gets old very quick. Driving vehicles feels artificial like I explained above and so it becomes boring. To be honest Giants has accumulated quite some cash with this series and could have done more. More real life farming stuff like give the character a proper life with energy levels and ways of having to deal with that such as by sleeping, cooking and other stuff. Add pastimes such as fishing maybe hunting. I know I am asking for a lot but they have the cash to do a bit more. It seems to me that now they are just milking this cow forever with basic graphic improvements.

MarcoBelcastro
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When Giants releases a new version of FS, they are always a generation or better behind currently gaming technology. In 22 everything progressed a forward, but the clouds went backwards. Without seeing or using 25, it appears to moved further forward than what 25 did. What I really liked to have seen an advancement in is the way mods are seen by the game when it loads, mods department has hardly changed at all in the way that they are handled.

verland
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I started really late in FS15 about 6 months before FS17, fell in love with the game, FS17 was my favorite and FS25 by far exceeds what I thought we would get very happy for FS25

skinnmann
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They should add wildlife management. Like growing crops for hunting purposes. Also ponds that you can stock with fish. They could give give you the option to hunt / fish yourself or lease to AI hunters / fisherman. That would be so rad.

fuzzymoteaux
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To this day I cannot stand howlittle dirty the tires get, it makes zero sense that when running on dirt roads the tires are still clean and plastic, I would really hope they would improve on that.

wizardoflolz
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When bailing hay/silage/straw I want to see it going up into the bailer not just disappearing as the bailer gets close to it

SSGamingpykm
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Thanks for this, I was hoping someone would do this. I'm honestly more excited about the light blending and new animals than I am about the gps and tornadoes 😅

maccrimbo
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4:06 i still think that even with the improved graphics that I'm seeing for FS25 that Giants is still WAAAY behind the times compared to other games. It's not like they're new to this, they've been at it a while. But there's other games out there, like war games that i see clips of on YouTube, where it very much looks real as hell! I can't tell you how many times I've been fooled by some war game video that i thought was footage from Isreal. GTA5 even has better graphics and game play interaction. I think my 70y/o mothers main complaint is the fact that the animals don't interact to you when you go in a pen the way most animals do. The only action from the animals is deer and birds that split when you show up. (Still think AlienJim needs to add herds of Bigfoot to No Man's Land, that howl is already in there 🤣🤣)

They really should be pushing for superb VR setup. That would be epic!

But it's still my game, my squeeze, addiction, whatever you wanna call it. It's my happy place, my home life is shit except for my kids. I get my ass kicked 50-60 hours a week at work, nothing relaxes me like cracking open an ice cold Rainier or PBR, putting in my ear buds, turning on some good music or a podcast, firing up the game and farming my heart away for an hour or two before i need to go to bed. So I'm not exactly complaining, but I'm not-not complaining. I can't really complain for as much as I've played it. Steam says I've got 12, 500 hours of game play logged. But at least 1/3 of that is from it being paused while I'm at work. Prolly should stop doing that lol

TheBiggRiggz
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My first FS game was FS19. I was rather unsure about the game at first but it has grown on me. Now I’m super excited for FS25. I am a little disappointed about the base game GPS as well. It is a little too early to judge the game. There may be more surprises ahead. Great video, Scroft.

Farmer_Mondo
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One of the biggest let downs is no improvement in physics. There have been big issue for a long time in wood, bale and pallet physics along with trailer and equipment issues like dolly trailers sliding around, trailers pulling tractors to the left and right randomly while at high speed occasionally dependent on the combination and weight in the trailer, parts of equipment sinking int the ground on disconnect like hitch jacks. It needs a lot of work and the new pricing is far too high for such small improvements.

Aerhgad
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Will we get snow that doesn't just suddenly disappear mid morning

vintage
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Not really important, but something I think is being overlooked a little is, in the FS25: Riverbend Springs - Map Presentation (FarmCon) around the 19:25 mark, they mention small production units (carpentry and cheese talked about). Make me think we are getting a base game version of OmaTana's Yard Production Pack.

Blackmere