Is the KAR98K Actually Overpowered? | (Stats & Best Attachments)

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Welcome to Modern Warfare III Gun Guides! This is the series where I dive deep into the stats of a gun and share the best attachment setups based on tons of testing and data collection! In today's episode, we're breaking down the KAR98K. What are your thoughts on this gun in MWIII?

More Gun Guides:

0:00 Intro
0:23 One Shot Kill Zones & Ranges
0:56 Rate of Fire
1:33 ADS & Sprintout Times
1:54 Hipfire
2:14 Reload Add Time & Swap Speed
2:38 Bullet Velocity
2:53 Mobility
3:08 Flinch Resistance
3:46 Stronger Aim Assist than Snipers?
4:40 Bayonet Attachment
5:12 KAR98K - Quick Setup
6:06 KAR98K - Balanced Stealth Setup
7:17 KAR98K- Long Range Setup
8:17 Final Thoughts & Wrap Up
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2:24 it’s important to note that putting a sniper scope or any really large scope that goes over the magazine area will slow your reload down since you will now be reloading every bullet individually

User-soqd
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Another huge benefit is that the KAR98K is 100% accurate after aiming down sight since it is a marksman rifle and therefore the aiming idle sway starts after a short delay. Snipers aren‘t 100% accurate because of the idle sway beeing active immediately. This is huge for quickscoping

sherlockholz
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TBH ppl saying this gun is NOT currently OP cuz of its "FiVe RoUnD ClIp" or its "SlOw fIrE RaTe" seem to not be able to see the forest for the trees. The sprint to fire time and ADS times (229ms(?) via true game data) can beat even a couple of the base SMGs let alone its own class or BRs, ARs, LMGs etc. It's a one shot in ANY RANGE so as long as you hit literally anywhere from "upper" torso and up... even the mfn arms and hands (within 50m b a l a n c e d?) strongest franchise aim assist both rotational and aiming, (doesn't matter what the rate of fire is when the game just guides you to the target.) NO weapon sway until AFTER your shot. which is hard to miss unless you have flipped vision or sumn and it just resets when you re-ADS. not to mention there are ways to reduce flinch so there is that as well. Most of all: it excels in any range; close, mid, long.

In a game that has a higher ttk than any other IW CoD before it*, this gun in even the most mediocre hands (such as my own) is a menace and very OP.

*strange how for nearly twenty years the community has complained about IW TTKs being too fast and how higher TTK CoDs and FPSs require more "precision" or "skill" cuz its about maintaining aim and not just reaction time and blah blah blah but then every lobby I play in is infested by this gun w a red dot sight lol


TL;DR the gun is very damn cheap and is a borderline exploit of the very foundations of this game.

hilaireb
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When you add a full sniper scope like the SPX you don't reload with a stripper clip anymore, instead you put in one bullet at a time. Allowing you to reload cancel before getting the full 5 bullets.

fever
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One of the biggest things that kinda burns me about the Kar is the fact that all other bolt/lever action in the marksman category have really shit one shot range compared to the kar. For example, while the Kar can get a one shot from the elbow up even over 50+ meters, the fact that the SPR has insanely less of a damage range even with the longest barrel and high grain rounds (I think it was only 17 meters, if I remember right) just makes me slide over to the "Kar is OP camp."

I haven't done any in-depth testing with the other bolt/lever action marksman, but maybe this might be a good topic to research/do a vid for you Ace since you were able to do a similar comparison with the AR's and SMG's of MWII weapons.

igreyfox
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For the quickscope build, you can actually ADS faster if you change out the stock for the no stock, and since slings get blocked, there are 2 Optics that actually help ADS, namely KR Minitac-40 Riser and KR V4 1X Riser, using this, you get 238ms ADS time.

Blurdecai
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Call me old school, but I think what will complete this weapon (and a few others) is a weapon vault that adds in wooden stocks/furniture for the classic look. Other weapons that can benefit from such a weapon vault include the Kastov rifles, the Bryson 800, and Lockwood 680.

prmafrozt
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Gotta love that hitmarker logic:

Get shot in the groin = carry on.
Get shot in the hand = dead

lucasc
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MP is misery lol …. Kar98 every where …. Hopeful it calms down once the nostalgia wears off.

irish
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i love how little they learnt from the longbow
best part they increase the hp for a longer ttk but keep adding more one shot weapons that dont care about it-
and i am still salty they nerfed slugs into the ground

freskwithafumo
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It's good for sure, but the firing delay feels so weird to me. I hate that I can see the bolt slide back, and there's still like a .5 second delay before I can shoot again. I've died so many times staring at people spamming the shoot button and nothing happens lol

shockz
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The sz holotherm from MW2 is severely underrated, it zooms and has thermal without any downsides. For dmr's and snipers it is unrivaled in MP

Chorongy-
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Of course it is. Marksmen/snipers have *been* OP for years. It’s just as Thunder says *best shotguns in the game* and coined them *the can’t miss*

protoman
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We have 5 shot weapon with 250ms ads and one shot weapon with 250ms ads in the same game 😅

jolbertti
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marksman rifle better than sniper rifles but thats okay because its a k98 and we are blinded by nostalgia

nacerrrr
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Honestly it’s getting really tiring that with every new season, overpowered weapons are released in order to incentivize people to purchase bundles and then when a few weeks go by those same guns are nerfed. It’s an old done to death formula already. Why not balance guns from the get go? Money that’s why.

alonzor.
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This is so ridiculously more powerful than the MW2 bolt action marksman rifles, it's ridiculous. The SPR and SA-B are a one tap to the upper torso (no arms) out to shotgun range. They're headshot only after that.

NintendoConsoleGamer
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I found with the bayonet, you can get a charge like lunge when engaging with muzzle down. I do miss that old charge and do love this new weapon for this season.

matthewtmcdonough
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So its fine for this to have like 50m one shot to the body but the SPR isnt allowed one shot past like 15m + its way clunkier than the KAR

legendaryleon
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unironically I love the bayonet attachment. When you're stuck in a room and you miss your shot or don't have time to reload, it has a pretty solid lunch and quick attack that can save you

odststalker