Mata Haggis – Non-verbal Storytelling Tools for Narrative Designers [Game Happens! 2016]

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We all know that getting a great script is a way to tell a story in your game, but what other tools are available to narrative designers? This talk gives an overview and examples of just a few of the ways in which visuals, audio, plot structure, and haptic feedback can be used to enhance your storytelling skills.



Game Happens is the annual international festival in Italy where game design, experience design and virtual reality collide.

The third edition has been held on June 24-25, 2016 @ Villa Bombrini, Genova Cornigliano (Italy). It's been supported by Genova-Liguria Film Commission, Società per Cornigliano, ETT SpA, Miniclip Italia.



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Video credits: Mattia Cretti
Photo credits: Marco Pezzati
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only just started watching but the beginning was so cringe

charliecrome