The most hated map in the entire series

preview_player
Показать описание
The optional co-op areas in each of the DLCs were a little questionable.

Song used: Snowpeak Ruins - The Legend of Zelda: Twilight Princess OST
Рекомендации по теме
Комментарии
Автор

"The only way to leave the Frigid Outskirts is through a warp point that appears here".

Me leaving in a body bag: Are you sure about that?

odd-eyesfemboy
Автор

The idea of being able to summon players who didn't own the DLC, allowing them to earn limited access to DLC items, was a respectable concept, it's just too bad about the areas they decided to let you summon them into.

ZullietheWitch
Автор

“The summoning circle allowed you to summon even players who didn’t own the DLC.” Imagine getting summoned by another player, and ending up in Horse@&#% Valley before you knew the area existed.

AzureGreatheart
Автор

Fun fact: you can avoid interacting with everything in this area before the boss by tiptoeing in chameleon form. It takes ~20 minutes.

the_guiding_qui
Автор

Blindness ✅
No bonfires ✅
Relentless Enemies ✅
Respawning Enemies ✅
Safe houses that enemies can walk into ✅
Reused boss but just a gank version ✅
Longest boss run back in the history of mankind ✅

Honestly if the area just had a bonfire at the end barely anybody would care about it, it’s just the fact that it’s so bad and you have to do it again and again and again.

Owen-oydw
Автор

Imagine trudging through this snowy hellscape in a dress and heels. Now that's dedication.

spectrasoulfaire
Автор

Summoning someone for this area is a great way to make them not buy it

RisingOnion
Автор

I like this area on paper, but it was executed rather poorly. Should've had a bonfire at the end or something.
I always thought, maybe it should've been the starting area for the Ivory King DLC. Finding a whole city to explore at the end of this level would've been a much better reward than the double Aava reskin we got

Not_an_alligator
Автор

A single bonfire before the boss arena could have saved this area

nutria
Автор

Sir we ran out of characters for the NPCs in the new DLC. What do we do?

"Better call Saulden."

kun
Автор

The best strat i found for this area is to play literally anything else instead.

rinerwainkler
Автор

Fun fact: That damn ruins never covered me from Kirin, they kept attacking me while i was in the ruins, and kept spawning and spawning
That's how in a run i almost got 9 kirins running round the area trying to kill me.ihatethismap.

gheorghestavila
Автор

I really like the concept of seeing a single hollow wandering aimlessly through the snow wasteland

kiramcdonalds
Автор

Man, I remember this “fun” area. Seems kind of neat on paper. A wasteland plagued by a never ending blizzard, filled with mystic creatures who attack adventurers… it’s too bad that the execution of the idea made this whole area seem like a literal chore instead. And if you die to Lud and Zallen, tough stuff, you gotta tread the entire map again.

Curlorly
Автор

This area feels like it was made in direct response to people asking:
"What could possible be worse than a seemingly unfinished area, wreathed in an eye melting orange glow, surrounded by lava and dragon asses, with a terrible, gimmicky, final boss?"

TheodoricFriede
Автор

"I will always be here... watching over you..."

- Saulden, apparently literally.

nikolaosboukouvalas
Автор

Arguably the best location in DS2 and the worst area in the entire series are located in the same dlc

m.s.e.advanced
Автор

If you didn't have to travel so dang far every time you wanted to fight the boss. This area might have actually been one of the more loved areas of the game.
Imagine PVP in a snowstorm

PancakeBreakfast
Автор

"A surprising number of NPCs are actually Saulden."

It's Saulden all the way down is it?

Thelacker
Автор

To this day, Lud and Zallen are the only bosses in the Souls series that I have yet to beat. I have no intention of ever dealing with this area again either.

RamAurelius
visit shbcf.ru