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Inertix Cyberpunk Pocket Exoblade keyshot infografic

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We are a startup founded in 2019 in Kyiv.
The main purpose of our company is the creation of prototypes and the mass production of metal devices in the EDC field. That means we can manufacture knives, tools, special devices, elements and equipment adapted for a modern city dweller, traveler, and/or tourist.
Among other things, we are gamers. In our products, we try to overtake time, inspired by game stories. And the world is changing, the future comes every moment, but it’s still hard for people to see what happens next. But everyone knows for sure that since now there will be no long time and society will change greatly. We, the RoboRazor Team, see two options for the development of mankind: a global destructive war and the post-apocalyptic peace coming after it, and the second option - wars can still be avoided and the Cyberpunk world comes. We believe in a positive Cyberpunk.
That is, the era of cyberpunk has already come, technological clothing Techwear and accessories, alternative energy sources, modular homes and digital solutions, bioimplants and microcomputers (smartphones). Even crowdfunding is already a kind of microeconomic cyberpunk, a system of interaction on new principles.
Many technologies invented by people at the moment are still not accessible to the broad masses of society, the developing elite strata and corporations hide a lot, restraining the development of mankind, but if the system fails, or thanks to the random willful decision of individuals, the technologies will break out and create the future, where the main task of mankind will be adaptation, constant and infinite (the principle of conformism).
Society craves for these changes and creators such as we create new patterns of products of the future.
Accessories, alternative energy sources, modular homes and digital solutions, bioimplants and microcomputers (smartphones). Even crowdfunding is already an economic cyberpunk of sorts, a system of engagement on new principles. Many ideas invented by humans are not yet available to the masses, corporations and politicians manipulate the prospects of the future, creating their own version of reality that strengthens their power and power. But it is worth the system failure, or thanks to the random volitional decision of individual individuals, technology will break free and create a reality where the main task of humanity will be adaptation, constant and infinite.
The society wants these changes and the creators, with the help of films and games have long been trying to give a picture of what awaits us in one way or another. Designers of clothing and accessories are beginning to create collections in the style of the future, and it is not futurism, but pure cyberpunk, CP Company, Dior, Prada - the world classics of Italy already see the future appearance, after Acronym, Stone Island and Ukrainian Riot Division.
In the last part of the movie The Fast and the Furious, a solid presentation of tech and futuristic cyberpunk.
But the loudest event is yet to come. In 2012, the Polish company CD Project, the author of the acclaimed Witcher (a game in which Netflix is now making a feature film) presented the game Cyberpunk 2077.
8 years went into creation, pre-sales started and a closed press release was in 2018, and in 2020, most likely in autumn, the official opening. Sales of 20 million copies of the game "witch" and years of anticipation of the novelty suggest the hype. In addition, the iconic Keanu Reeves has become the face of the Cyberpunk game, and that's not all. A completely open system of the gaming world will bring players closer to the reality of the future society of our planet (the game will even have sex, ie 18+ - and this is an audience that can afford an expensive accessory, a gadget, etc.).
As a logical product of the information metabolism of this gaming philosophy (Cyberpunk), the Inertix gadget can become a real symbol of virtual victories. This cyber gadget should be presented on the high-output of the game, but we will do it not in the fall, but in the spring of 2020.
The main purpose of our company is the creation of prototypes and the mass production of metal devices in the EDC field. That means we can manufacture knives, tools, special devices, elements and equipment adapted for a modern city dweller, traveler, and/or tourist.
Among other things, we are gamers. In our products, we try to overtake time, inspired by game stories. And the world is changing, the future comes every moment, but it’s still hard for people to see what happens next. But everyone knows for sure that since now there will be no long time and society will change greatly. We, the RoboRazor Team, see two options for the development of mankind: a global destructive war and the post-apocalyptic peace coming after it, and the second option - wars can still be avoided and the Cyberpunk world comes. We believe in a positive Cyberpunk.
That is, the era of cyberpunk has already come, technological clothing Techwear and accessories, alternative energy sources, modular homes and digital solutions, bioimplants and microcomputers (smartphones). Even crowdfunding is already a kind of microeconomic cyberpunk, a system of interaction on new principles.
Many technologies invented by people at the moment are still not accessible to the broad masses of society, the developing elite strata and corporations hide a lot, restraining the development of mankind, but if the system fails, or thanks to the random willful decision of individuals, the technologies will break out and create the future, where the main task of mankind will be adaptation, constant and infinite (the principle of conformism).
Society craves for these changes and creators such as we create new patterns of products of the future.
Accessories, alternative energy sources, modular homes and digital solutions, bioimplants and microcomputers (smartphones). Even crowdfunding is already an economic cyberpunk of sorts, a system of engagement on new principles. Many ideas invented by humans are not yet available to the masses, corporations and politicians manipulate the prospects of the future, creating their own version of reality that strengthens their power and power. But it is worth the system failure, or thanks to the random volitional decision of individual individuals, technology will break free and create a reality where the main task of humanity will be adaptation, constant and infinite.
The society wants these changes and the creators, with the help of films and games have long been trying to give a picture of what awaits us in one way or another. Designers of clothing and accessories are beginning to create collections in the style of the future, and it is not futurism, but pure cyberpunk, CP Company, Dior, Prada - the world classics of Italy already see the future appearance, after Acronym, Stone Island and Ukrainian Riot Division.
In the last part of the movie The Fast and the Furious, a solid presentation of tech and futuristic cyberpunk.
But the loudest event is yet to come. In 2012, the Polish company CD Project, the author of the acclaimed Witcher (a game in which Netflix is now making a feature film) presented the game Cyberpunk 2077.
8 years went into creation, pre-sales started and a closed press release was in 2018, and in 2020, most likely in autumn, the official opening. Sales of 20 million copies of the game "witch" and years of anticipation of the novelty suggest the hype. In addition, the iconic Keanu Reeves has become the face of the Cyberpunk game, and that's not all. A completely open system of the gaming world will bring players closer to the reality of the future society of our planet (the game will even have sex, ie 18+ - and this is an audience that can afford an expensive accessory, a gadget, etc.).
As a logical product of the information metabolism of this gaming philosophy (Cyberpunk), the Inertix gadget can become a real symbol of virtual victories. This cyber gadget should be presented on the high-output of the game, but we will do it not in the fall, but in the spring of 2020.