Is Genshin Impact Finally Listening!?

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Unfortunately, dreams will still be dreams for artifact load outs. This Genshin Impact Dev diary is another zero info post that doesn't really bring anything to the table. It's ok. We still gaming hard.
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The "Arrow thing" is actually a major issues that Yoimiya players usually face, it's really annoying and can make you lose out a huge portion of DPS

JackLuong
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Players since day 1: "we want artifact presets"

Mihoyo: "yeah it's inconvenient that you're in inazuma while the commissions are set in mondstadt"

SolracNexus
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Players: Please increase primos in the commissions or amount of dailies each day.

Mihoyo: more commission quests each for the achievement of just 5 primos? We gotchu bro. 😎

Destiny_sm
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From what I’ve heard, the dead enemy targeting fix isn’t really going to mean much unless you have one particular character: Yoimiya. The update should stop her from “wasting” shots on defeated enemies and should allow her to instantly snap onto the nearest opponent.

sweatymobilegamer
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The one where they make it easier to move around the map faster is actually really nice bc I play on ps4 and it’s so slow to move around the screen 💀

rokkukuro
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food: exists in a small bowl

mihoyo: here's a bigger bowl!

McNeuvillette
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If they add a system where u can priortize artifact stats like weapon pity system. U select crit rate value on and u get a increased probability of getting that stats on the artifacts u farm next. Like every 5 out of them will contain atleast one.

AbhishekRoy
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lets just add more furnishings instead of increasing the load limit!

陽奈々
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another session of “the devs answer questions no one actually asked”

陽奈々
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As a Yoimiya enjoyer i get the arrow problem a lot, id kill a mitachurl and i wont be able to shoot the others cuz his body which is now invisible is blocking yoimiya's arrows for the next 5 seconds ish, its really annoying so im happy theyre fixing it

kanarieV
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when you autoattack with archer they sometimes keep attacking dead enemies before they despawn, it happens some times and can really get annoying during combat/abyss

Mr_wisk
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The scrolling is actually very annoying on playstation. Its not like pc where you can click the screen and drag once and zoom across the map screen. You have to press the stick directionally and watch the screen scroll very slowly.

Plpr
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Petitioning for MiHoYo to let us chose which artefact set rewards we want in dungeons instead of constantly getting fucked by RNG from all sides 🙃🙃

MagicOpsHero
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Player : fix resin pls

Mihoyo : what? You guys need more furniture? Ok got it

doy
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i cant fucking belive how disconnected these devs are from there players bases I have never seen a dev time and time again fail to deliver what there players want so severely or even worst ignore actual feedback and focus on non-existing non-issues that 99% of players dont face while ignoring actual issues that players deal with on a day to day basis. its actually a joke how bad this dev team is if you come from other games that actually has a developer that's in touch with there players

kuwaitian
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i was hoping they could add more artifact sets on the strongbox

CTBOYSTBL
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Pretty sure most people are asking for a way to reduce the RNG related to artifacts or more resin or something like that.
The only OK change here, seems to be the one regarding the hitboxes blocking arrows.

Boukensha
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Icons or text indicators for buffs/debuffs would be a huge QoL feature. Would allow you to keep track of how many buffs your active character has. Warframe has them, Destiny has them, surely implementing such a feature in Genshin wouldn't be a problem.

skygrasper_
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What I really want is for Aether and Lumine to have actual voice lines during main story quests just like every other character. It almost feels unfair that the VAs play the protagonists, but at the same time are given the smallest job in terms of voice acting.

ArcticFoxWaffles
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Mihoyo might just be the most out of touch company
I thought EA and Activision were bad but they're just greedy
Mihoyos PR and the people in charge of telling the talented devs what to do are just downright braindead or they just don't like listening to the most complained about things.
It's actually so weird how they always answer questions no one asked.

_SadMaN_