GTGD S1.21 Fall Damage - Unity Multiplayer Tutorial

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Video 21 in the series where we build a multiplayer FPS prototype game from scratch using the free version of the Unity 3.4.0 game development engine.

In this video we'll implement fall damage and you'll learn the logic behind applying fall damage.

Remember you can watch the video in HD!

Scripts are available for free download from my website.

Please use the Unity forums thread for asking questions as it's difficult for me to reply in the limited YouTube comment space.
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There is a simpler solution to avoid dmg/dmg calculation while blinking
In the begining of the update function just change it to this:

if(cannotTakeFallDamage == true)
{
     return;
}

OnlyNims
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Hi i'm sorry but i don't found the time to make this tutorial in italian lenguage!
I'm really sorry!

zmbon
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