V-Ray 5 for 3ds Max — Exterior lighting techniques to enhance your scene.

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In this tutorial we show you how you can enhance your exterior scene with easy-to-follow lighting techniques.

You’ll learn how to efficiently use V-Ray Sun and Sky to create natural lighting. We’ll also explore how you can quickly create different lighting scenarios to improve your workflow. Then we’ll take a look at how we can further improve our lighting by mixing HDRIs with V-Ray Sun. Finally, we’ll switch to a night scene by adding some artificial lights and finish our render with the help of V-Ray Light Mix.

Intro 00:00
Render settings 00:45
V-Ray Sun and Sky, Daytime scenario 01:38
V-Ray Sun and Sky, Sunset scenario 04:28
Chaos Cosmos HDRIs & V-Ray Sun 06:02
Night-time scenario & artificial lights 07:30
Finalizing the render with LightMix 09:54
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i like the futuristic "mirror edge like" music you guys always have going on in these videos

Lnny
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Great job, Boyan! Keep it up! Thanks for the video!

vesselats
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Thks for the vdo, . my actual workflow it´s not bad at all after watching this tutorial, all good. thks.

javiscancino
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I'm very glad. Your all the videos are great.

waqaranayat
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Thanks for share, hope version: Interior lighting techniques to enhance your scene.

xshow
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Would have been nice to have gotten a more thorough explanation of the stars in sky. Please can you elaborate further ?

JezUK
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Hi sir
thank you for useful video
I want to ask how coud you adjust in front view while opening camera scene in frame buffer?
thanks

samikharouf
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What was the star material applied to? The domelight?

TheSimzelp
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can you explain how you did star material.. please

SijoElanDevassy
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do you plan to add a sky generator on the vray sky ? it s something i hope to see maybe with procedural clouds, or ai generated hdri to complet the current vray sky.

spartan
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for stars that procedural maps that u have created in which object u have applied to glitter up in sky?

nasarcad
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Mapa vraydenoiser y vraylightmix 0:57, Auto exposicion camara 3:16, sombras nitidas 3:45, PRG clear Skay, 4:39, hdri 6:01

leonalejandro
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Thanks for a lovely exterior tutorial
Can you make an interior tutorial as well for more understanding..

amitgedia
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is it possible to mess with the Turbidity Parameter on the PRG clear sky model?

SanOcelotl
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thank you ! question : what about LUT and filmic tonemap are used for these scene ??

aminesetada
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How did you do the stars??? Everyone wants to know.

AlexanderDomingo
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will chaos scatter be available for 3dsmax in the future??

arqbolognesi
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Thank you for this overview tutorial.
Putting the HDRI in the Environment (at the usual place of the VRaySky) makes it act as "Global Illumination / indirect lighting" : is there a way to have the HDRI act as DIRECT lighting (not as GI / indirect light) in addition to the VRaySun?
Best regards.

Gasconauxolives
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Hlo sir... I'm eagerly waiting for the UPDATE 2 for the REVIT..
And i facing liscene problem in installation of v ray 5..
Plz make it possible for me..

yuvaraaj
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Which colour picker is that being used at 9.57 in the video by the way?

joconnell