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Simple Game Boy Advance Project- C Programming
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The goal of this assignment is to create a C program that will run on a Game Boy Advance emulator and be an interactive graphical application.
Through this project, we learn about low level hardware programming in C and gain experience with accessing specific hard-coded memory addresses and using bit masks and bitwise operators to set bits in device registers. We will also learn about optimizing performance on resource-limited hardware, such as using DMA and integer math instead of floating point.
Overall, this project will provide a hands-on learning experience in working with the Game Boy Advance and C programming.
Through this project, we learn about low level hardware programming in C and gain experience with accessing specific hard-coded memory addresses and using bit masks and bitwise operators to set bits in device registers. We will also learn about optimizing performance on resource-limited hardware, such as using DMA and integer math instead of floating point.
Overall, this project will provide a hands-on learning experience in working with the Game Boy Advance and C programming.