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Recreating Noita and Powder Toy's Pixel Simulation | Unity Devlog #1
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Recreating pixel/cellular automata based simulations from Noita and Powder toy in the Unity game engine.
Links:
Timestamps:
00:00 Intro
00:11 Wood
00:25 Sand
00:46 Gravel
01:28 Water
01:50 Acid
02:08 UI Design
02:30 Ceramic
02:49 Smoke
03:25 Cement
04:11 Outro
Links:
Timestamps:
00:00 Intro
00:11 Wood
00:25 Sand
00:46 Gravel
01:28 Water
01:50 Acid
02:08 UI Design
02:30 Ceramic
02:49 Smoke
03:25 Cement
04:11 Outro
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