[Titan Quest] Runemaster Guide - Skill Analysis (Theory Crafting)

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In my past, I have spent years theory crafting with Marvel Heroes. I have recently picked up Titan Quest. As I am leveling up my Runemaster, I analyze each skill/ability against the levels and I attempt to prioritize through the numbers. I would like to share my preliminary findings with you.

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Total speed gathers movement speed, cast speed and also attack speed in one my friend ! Wich is nice to have in any character.

troxnaralban
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Thank you for the work done on this analysis.

dk-sky
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Bosses are immune to reduction of enemy's health ! Before THQ Nordic bought the license bosses were not immune to this type of damage which made builds using it extremely overpowered (e.g. Ternion attack build you can check on youtube). It was one of the first major changes THQ Nordic made along with capping specific bonuses (like cooldown reduction)

yvan
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To help you on your theorycrafting, I suggest you start a brand new character, then choose "accomplished hero" (just below the gender selection); you'll start with a level 40 character and many free skill and attributes points for you to try to distribute amongst the various skill branches to see the exact numbers etc.

quentinmyself
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I believe that when this game says total damage, it means literally total damage of the character. This excludes only pets and other allies. Hmm... You know with 80% cooldown reduction and with nature's mastery refresh, I think that it's possible to have guardian stones up all the time. There's also some indirect synergy with heart of oak's life bonus and sacred rage. The guardian stones seem to deal good damage.

Urza
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I have noticed that the water texture looks a bit strange

jerryk
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Wilfrid have you played marvel future fight? you can play it on pc using bluestacks

brettbloodyhell
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Were do I download this game and is it free to play ??

reggiem