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BS / SV Motion Path ID (LIVENODING536)

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In this episode, we take a look at how we can access Motion Path data of an object in Blender using Sverchok Add-On nodes and turn it into mesh or curve objects that we can further edit and reshape.
Let me know what you think this is potentially can be used for.
Enjoy!
GIST:
Let me know what you think this is potentially can be used for.
Enjoy!
GIST: