5 Kill On Sight Commander

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Teragrid, God of Fright. Koma Cosmos Serpent. Vadrik. Jodah the Unifer. A bunch more that can end the game in 1 turn cycle

karsonwalthers
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The Kalia statement is so true. Great short.

griff_mtg
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I run an elf tribal deck with Lathril as my commander, a card combo that makes her incredibly more quick at pumping out elf warriors is alpha authority and crown of skemfar.
Alpha Authority makes her unblock-able since she has menace and gives her hexproof
Crown of Skemfar makes her power equal to the number of elves you control
This effectively makes it so that her power doubles every turn that she remain on the field.

WhiteKran
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I solved the Kaalia problem a long time ago.

My Kaalia deck has so much protection she's extremely hard to remove.

I tried convincing people not to kill her on site but it never worked so I changed up my game plan and now I barely get to play the deck because it's so powerful 😅

LTAT
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The answer to all problems is Memnarch. Your problems will be your problems.

buchac
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Mizzix of the izamagus.

It’s izzet with ramping mana cost reduction, it even works on X spells since the reduction cost still procs her effect, it gets to the point where she only needs colored mana to cast spells and everything has an X price tag meaning a nuke to the face or their deck into their hand.

Fateherald
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Glad to see some Krenko representation in this list.

dragonstegosaurus
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My play group prioritize my riku of two reflections... more so than.. sisay... lathril... ur everything!

TheShockingShane
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Containment Priest eats Kaalia players for breakfast.

bobrashley
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I think kill-on-sight is mostly reserved for decks you know are bad.
Most of the commanders I kill on sight are the ones I know will win the game, if they stick around. (Sisay, Alaundo, Tuvasa, etc)

brandyourfan
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I had a playgroup ban my animar deck after one god game with a perfect hand. Turn 1 land, sol ring, arcane signet. Turn 2 land animar. Turn 3 counter shenanigans and 15 eldrazi.

michaeltimmerman
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Umbris and Olvar can both get scary fast

Axeman
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Decent list tbh. Zur and Tegrid are also kos..

matthewherrmann
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New omnath is pretty damn wild when built around

ryantwomey
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I'd argue Winota is scarier than Lathryll and Khaalia. Winota doesn't even have to attack herself to explode and take over a game

zackbonno
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Tbh while I have a Kaalia deck it really depends on build. If you built her as angel tribal, then she's not a threat. If you built her optimally, then absolutely. With a tribal build of her it takes more time so you don't have to worry about turn timer, you have a lot of time to deal with her, basically up until you go to your win con. The scummy builds are KOS absolutely though and this is from having an angel tribal built around Kaalia

noahtackett
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An honorable mention is the first sliver, having an entire deck of cascading ability sharing monsters is not something you want to see at the other end of the table

traviskrebs
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Adrix And Nev/ Esix, Fractal Bloom. You let them untap with either on the field, you'll get drowned in value

LoskiBroski
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I'm guilty of playing this commander, but Hinata is 100% kill on sight. Letting Hinata stay around means that you are wanting mass removal spells for two mana (instead of what would otherwise be like 6 mana) and it doesn't help that targeting Hinata also costs more.

monkee_handz
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Atrexa, Cosmos serpent, and Chulaine

BigDeckEnergy.