The Salvage Union RPG Is The Mech RPG I've Always Wanted

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Thankyou for this excellent review! Salvage Union is the Mech RPG we always wanted too, and we've been delighted to bring it into the world and share it with the community.

leylinepress
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Damn that looks to be a pretty awesome product, the art sets the mood well and it looks really well thought out production wise.

markgrehan
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I have been looking at Salvage Union (and Lancer) as well these past few weeks as my 2-player group is chomping at the bit for a mech game.
However, I cannot shake the feeling this one suffers from a "your character doesn't matter what so ever" problem by ruling everything by a d20 roll and unless you have character special abilities (with limited uses) that's it. No skills, no real base level differentiation present.
My gut is telling me to splice Traveller (my all time favourite game) into this to resolve that as best as possible.

Satyxes
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I have little interest in mech settings, but I have to admit that this one grabs my attention. I like that it seems to be less a tactical wargame than others, and it looks like a slightly fresh take on a post-apocalyptic setting. I might have to give this one a try.

rob
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Kaiju, I think is the word you were looking for, in reference to giant monsters.
I've never been a big mech-based Sci-Fi fan, but this one has piqued my interest. I especially like that they're more human scaled, as opposed to Voltron, Battletech, or Neon Genesis. Heavy Gear was a game from the 90s that had a very different vibe to this, but also featured more human-sized mechs, which work better for me. This reminds me a bit of Ian McQue's art, and of Philip Reeve's Mortal Engines novels. I get the sense that it would be about building community and such, which I dig. And rules light, which I dig. So many mech games I've seen like to get bogged down in crunch.
Quest was a game I wanted to pick up, but it was the wrong mix of difficult to acquire and expensive.

matthewconstantine
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17:20 "Socrates Johnson" 😂 Great Bill and Ted reference!

gowankommando
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The book is only printed in Lithuania. Like many other rpg books. Leyland Press is UK based.

Nicsopana
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We are not here to have fun, we are here to play a game.

donnaldjohnson
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Inspiration from Star Wars. That first art picture in the book was flat out an AT-AT with a boat on its back., 😂

voltage
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are there any modifiers for dice rolls or is it entirely random? Like if my character has quick reaction speed can I get a bonus to initiative rolls, or am I beholden to the die itself for all these actions/events

gwenmcgarry
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I noticed you pronounced scenario wrong, nerd.

lucianite
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thanks for a glimpse of this game. the art is fantastic. however, the game world is bland and limited. not very impressed with the mecha game mechanics. very vague. character types are A-typical to many sci-fi of similar genre.
I'm sure that as the game developers add content, the setting will improve.
as there are already a dozen plus mecha RPGs that have been published over the past 45 years and were well made. only a few have withstood the test of time.
I'll pass on this version as it is too vague for my taste in RPGs.

bruced