MISCHIEF MAKERS WORKS + MORE | Nintendo 64 MiSTer FPGA 20231009

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Robert Peip aka FPGAzumSpass has been working tirelessly on bringing the N64 over to the MiSTer FPGA DE10 NANO. A lot of progress has been made, and even more games are working now. Even Rom Hacks, Homebrew and Prototypes are working now. The Core now supports Controller Paks and Rumble Paks. The Colours and Graphics are even better now. You can toggle dithering and swap the analogue stick and DPad around. We now have bilinear filtering/scaling, and everything can be toggled on the fly. The Core now supports different aspect ratios. Even more visual enhancements.

If you're impressed with Robert's work and wish to support him, please find a link to his Patreon below. Anyway, share your thoughts in the comments section below.

This core was released on the 9th of October 2023.

Set up tutorial 👇

Robert's Patreon
Robert's Twitter

Join the MiSTer FPGA Discord here

Vampier's website with updates on Core progress

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The Nintendo 64 (N64) stands as a revered classic in the world of gaming, renowned for its groundbreaking innovations and unforgettable gaming experiences. Released in 1996, the N64 revolutionized gaming with its pioneering 3D graphics and innovative controller design, introducing gamers to a new level of immersive gameplay. Its four controller ports allowed for exhilarating multiplayer battles, and titles like "Super Mario 64" set the standard for 3D platforming adventures. The N64's impressive library showcased a diverse range of genres, from action-adventure epics like "The Legend of Zelda: Ocarina of Time" to high-octane racing in "Mario Kart 64." Moreover, the console introduced gamers to local co-op and competitive gaming through titles like "GoldenEye 007" and "Super Smash Bros.," cementing its place in gaming history. The N64's impact continues to resonate, with its legacy evident in subsequent generations of gaming consoles.

Nintendo 64 Games:
(Note: This list is not is not in any particular order)

Super Mario 64
The Legend of Zelda: Ocarina of Time
GoldenEye 007
Super Smash Bros.
Mario Kart 64
The Legend of Zelda: Majora's Mask
Perfect Dark
Banjo-Kazooie
Star Fox 64
Paper Mario
Donkey Kong 64
Pokémon Stadium
Mario Party
F-Zero X
Conker's Bad Fur Day
Wave Race 64
Yoshi's Story
Kirby 64: The Crystal Shards
Diddy Kong Racing
Resident Evil 2
Turok: Dinosaur Hunter
1080° Snowboarding
Bomberman 64
Cruis'n USA
Ogre Battle 64: Person of Lordly Caliber
Star Wars: Shadows of the Empire
Castlevania: Legacy of Darkness
Mystical Ninja Starring Goemon
Beetle Adventure Racing!
Blast Corps
Rayman 2: The Great Escape
Tony Hawk's Pro Skater
Banjo-Tooie
Pokémon Snap
Jet Force Gemini
Excitebike 64
WWF No Mercy
Harvest Moon 64
Mischief Makers
Duke Nukem 64
Mario Golf
Extreme-G
Mario Tennis
Gauntlet Legends
Body Harvest
Mega Man 64
Space Station Silicon Valley
Pokémon Stadium 2
NFL Blitz 2000

#emulation #MiSTerFPGA #RetroGaming #FPGA #PCN #PixelCherryNinja #RetroArch #Gaming #GamingNews #News
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Waiting for Goldeneye 007! That was another favourite of mine on the N64. Still I can’t complain about TLB not there yet - Robert is doing such an excellent job on this core. By the time MARS comes out this core will be complete and they won’t need to write another one - just move it across. Thanks for another awesome video. Cheers! 😊

wizdude
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Man, the time I spend watching your videos… And then I realize how much longer it takes to actually MAKE them. :-) Thank you!

PeranMe
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*SHAKE SHAKE!*

Mischief Makers is one of my favorite games on the N64. Although Body Harvest is also impressive to see, mainly because it's one of those games that was impossible to emulate (and still today isn't emulated properly IIRC). Never played it, but it has interesting history. Made by the devs that then went on to make Grand Theft Auto, it was almost like a precursor to the GTA series.... it also had a *VERY* .... interesting.... commercial that aired in the UK featuring an actor portraying Bill Clinton and making many.... non-PG-rated puns.

Cyber_Akuma
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sqrt is how programmers write "square root" because it's 3x shorter. it's just pronounced square root

AlexRoseGames
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Mischief Makers has an indie spiritual sequel coming up, Double Shake

ShinoSarna
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Blast Corps is Metroid

Michief Makers X Gunstars Heroes

DarkbluesEXE
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Nightmare Creatures had a similar slowdown performance issue to Body Count, I wonder if it fixes that too?

Reprogrammed_By_SEGA
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I played Body Harvest as a kid and found it confusing. I think it was the first open world 3D game I had ever played and this combined with the fog and controls, it didnt really keep my interest.

Mischeif Makers I picked up really cheap later in life when I heard it was made by Treasure (Radiant Silvergun, Ikaruga, Gunstar Heroes, Dynamite Headdy, Guardian Heroes) and yeah like with all their games there is a gimmick to get the hang of but when you do its great.

alyx
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Body Harvest really makes it clear the same developers would go on to make GTA3.

ShinoSarna
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I wonder if that Flash/SRAM fix does anything for Waialae Country Club True Golf Classics. I haven’t tried today’s build yet (haven’t made it home) but Waialae throws a controller pak screen at launch even though it’s an SRAM game that isn’t supposed to use controller pak for saving. Furthermore, you can’t save at all, controller pak or SRAM.

emmettturner
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Getting into Mischief Makers can be difficult at first as it is not just like any other jump'n run. You have to talk to an eldery person on the right side of the level to progress.
Also.... SHAKE SHAKE ! Lot's of actions are performed by shaking things.
I think of this also to be one of the most japanese games on the N64. Is like ADHD packed into a cartridge. When I borrowed the game during the 90s from a video store, my parents were not a big fan as it seemed to have made me nervous...

Slamy
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GT championship is much faster now. Was like 5fps before, now it's 15fpg

berighteous
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