Drift Punk - Gameplay

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Our little game made in 72 hours for the Ludum Dare 40.

It's about damn time you join the resistance. Gather local guerrilla partisans in your bikecab and drive them to their destination as quickly as possible. Every time you deliver them at an extraction point your bikecab will grow, making driving more and more complicated.

Go faster. Avoid locals. Go faster. Grow. Go faster. Avoid buildings. Go faster. Keep growing. Go faster. MAKE A DIFFERENCE.
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The gameplay looks fun and I enjoy the stylistic direction in it. The sound of the motorcycle is a bit loud and drowns out a bit of the background music, which could be turned down in the options I'd assume. Though this motor sound feels a bit monotonous as well, like a buzzing of a microwave that just doesn't want to stop heating food. Some colors in the edge of the city and the windows of a few buildings are a bit too neon and could strain the eyes, though the overall color direction is done well. The design of the city, the bikes and the main character in the beginning shows the personality of this game in a positive way.
Overall, making this game in 72 hours is outstanding and you all did a great job. :D

illusion