The Isle of Xotecha: Guild Wars Utopia 2020 Lore

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The Legendary Scepter Xiuquatl in GW2 seems to be a reference to the Xotecha weapons, both in names and style, and also summons a baby winged Forgotten like serpent.

asum
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The clockwork city is such an iconic piece of art, to the point that a few people I know outside the GW community are familiar with it. It's so inspiring to think of stories that take place in it. But more importantly the artwork suggests that llamas are canon to the Guild Wars world.

Krnielk
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I like all those artworks. They really evoke that feeling of "adventure"

Icewolfnector
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Seems like they are implying the in-game "forgotten" are actually the children of the true flying serpent forgotten. Like Dwayna and Melandru saw the giant serpents and wanted to morph them into something more useful to them. Like say being relatable stewards of Tyria?

Also, wild guess, but what if Xutecha is the birthplace of humanity? It could be the alien world that the new gods brought humans from to settle Tyria.

XOProductions
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Imagine Jormag actually being one of the original Forgotten, one of several winged serpents who stewarded Tyria thousands of years before the new gods and the "lesser forgotten" (wingless serpents) arrived.

From what we know, humans were alien to Tyria, but things like further god lore and the existence of Xotecha seem to hint at humans being way more lasting and pervasive a species across all reality than we would ever have suspected. Maybe the humans have been on Tyria before, in a time when the Six we know did not yet exist, and the countless Elder Dragon cycles erased all traces of them...

Jormag claims it wants to fortify, to protect. Maybe it was once - by whoever's design - an ancient winged serpent tasked with guarding the world. And it still remembers and holds onto its original task, even though it has now become an Elder Dragon.

I would love that sort of twist.

lordmawkish
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@WoodenPotatoes 32:20 - The Forgotten are winged, in the same way a flying squirrel is winged.
I think the Mural is the "original" Forgotten that the gods left to defend the world, and what we see in game ARE "The Children of The Forgotten" evolved (or devolved) variants of the original.

GSBConstantine
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I really enjoy all your videos, but this by far is one of my favorites! You made me excited to think about what might be coming for us in GW2! Now I simply must get this book!

angelm
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Honestly, I'd be blown away if they started dropping new story content into gw1. I would 100% purchase a new campaign. Hell, I would purchase mini-campaigns like winds of change.
My hope is that a part of the restructuring was splitting off a dev team for gw1. Unlikely but a man can dream of having 2 GW games in active development.

jon_no_handle
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Hey WP. I just watched this video again (post-JW Godspawn) and sooo much of the Utopia info from this sounds like the current Wizards Tower content. And the suggestions of them possibly being involved with Xotecha(?). The golem section specifically reminded me of the Amnytas defense! And the sorcerers being the wizards court. Anyway, makes me believe they might actually bring back this campaign via the new xpac format and that would be super exciting. Perhaps, as you work on AP you can note any references to Utopia? Love your videos. Keep up the good work!

DanielBarker-sl
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I would literally pay monthly subscription for a gw1 expansion

Vence
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I'm thinking this is a potential destination for a fourth GW2 expansion providing it is profitable enough at that point to command the requisite resources.

You mentioned that there is opportunity for some fan service and I agree, it can conceivably tie a lot of loose ends with respect to story as well as beloved characters from the two games. The slums you mentioned can provide opportunities for redemption for the more tragic characters in the series.

Ultimately, it will give the devs the freedom to pursue an entirely different world for a GW3, somewhere other than Tyria.

RiyazGuerra
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Probably "Sho-Teh-Cha"

Also, i wonder if the elder dragons were sort of born out of the idea of the "old gods". Giant primordial beasties, that are not so keen on the mortal races as the human gods.

This theory allignes with a theory i have had for a while. The Human Gods arent "gods of the humans" but literally: "gods that are human" as opposed to the "inhuman gods" such as arachnea and its cohorts.

briannitzschke
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My first thought when asked what might be able to threaten the old gods and the isle itself is when Kralkatorrik mentioned his "mother" in his final words .. an enemy slowly extinguishing the light of the old gods sounds similar to elder dragons siphoning magic .. as far as i can remember we don't hear anymore about his mother

LykanzGaming
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What are those majestic creatures at 17:51 ?
Arenanet really has a knack for creating interesting mounts!

LeiosLabs
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GW1's plot was centered mostly on the influence of one fallen god
GW2 is about the elder dragons
GW3/GW2 post elder dragons: could be about the old gods?

monkeybtm
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The asura in EoTN that wanted to understand gods did get perfect description of this place. Distant shore (it is an island), beyond the mists since it is pocket of reality in the mists, answers lie in waiting (and since he was asking about human gods it is probably answers about the gods)

naryktaryk
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I have a feeling Utopia may become a thing in GW2 next expansion with Cantha.

orrthehunter
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The art being shown here is amazingly evocative. Xoteca seems like a great place to adventure.

LordSathar
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Wild nearly impossible idea, GW2 xpac & GW1 campaign both set here with a simultaneous launch and shared outposts.

bcx
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That Golems section just immediately brings the Cliffside Fractal to mind.

sunyavadin