Tire Modeling, Shading & Rendering in 26min | Blender 2.9

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Equipment:
Tripod: A Box. Legit just a cardboard box.

business inquiries or donations :)

0:00 Intro
1:22 Modeling | Threads
7:28 Modeling | Make it round
12:40 Lighting | Base
13:51 UV's
14:44 Texturing | Affinity Designer
17:11 Texturing | Normal Map
17:50 Shader | Normalmap
18:43 Shader | AO Bake
19:40 Shader | Dirt
23:09 Lighting | Final
25:04 Post | Photoshop
26:21 Outro
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I won't mind an hour long vid about this if it explains full to the MAX

RajJaiswal
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Quick tip, if you want to invert a normal map instead of redoing everything just flip the green channel. Also works for converting them from OpenGl to DirectX and viceversa

MondyTS
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This channel is pure gold, thank you man, great tutorial!.

andcaru
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thanks for sharing! good amount of detail for learning the process. Btw, sidewall and tread are made from different compounds since the sidewall's job is to flex the right amount, while the tread's job is about providing the right amount and type of grip. Different jobs, different compounds :)

ErikGreisson
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After watching this video I realized how much of a beginner I am at blender still. The whole masking part blew my mind

colinredwood
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Wow. You don't even know how much you're helping me out! I LOVE your videos!!!

חמוצים-רס
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This is my new favourite blender video

federicogrilli
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When i saw this vídeo, man, i got shy to keep drawing!
Now i figured out that i have to Learn a lot.
Só far you are the best mainly when it comes to blender learner!!

tecdesigns_arq
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That's SUCH a perfect quote. "depends on who you wanna impress, other blender guys or the client, clients are interested in the renders only" I think we're always concerned about the other the 'other blender guys' unnecessary.

josephvanwyk
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You teach very well. I really enjoyed it. Thank you for your teaching

minadopa
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The Tutorial looks awesome, and feels very simple
But When I tried to do it myself
got lost at many places.

Can you please make elaborated tutorial
I am new to blender

MrSudiptkmr
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10:03 How to fix problem after adding second curve modifier?

yuRi_-_-
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The Idea of showing real world project type of thing is useful. The sentence you said got me. Gonna Impress you clients or Blender people. 😆👌.

animatorizwan
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I was waiting this tutorial so baaad, nice video as always

erlantzurbina
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If you have some problems with the boolean modifier in 2.9 then click fast method instead of exact.
(Helped me at least)

justboy
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The split on tyres is because in game the wheels are spinning. Then for example in RF2 and AC they use multiple moving blurred images of the tyres (motion blur on them) from less to max. This helps the game to translate spinning wheels better. So you need the twall (rotation) and tread (moving forward blur)

FrederickRincon
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Sooo much in love with this style of tutorials and explanation 😬😍

im.rohiit
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You could use the knife project tool with a subdivided plane, would give the same result I think.

flixz
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never mind how long this video you made. I love this type of tutorials very informative.

technicianartist
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"blender isn't the industry standard", Damian: "hold my beer".... you have proven that anything is possible in this program! And that is why i will always love BLENDER.

KennyPhases