Game Studio Gambles

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Shareholder Steve, about to bankrupt his 9th consecutive profitable company: "LET'S GO GAMBLING! AH DANG IT."

ttgl_bobross
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"What? You mean we can't just continously increase the size of what we are making and assume that there is a market flush with enough interest and cash to sustain us indefinitely?" - Publicly traded AAA companies.

Kio_Kurashi
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To quote another video he made, “Don’t grow to the size of the fish tank.”

Supernova
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“How do game studios work??”
*Thor draws a box*
“Ohhh”

Pwop_
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"99% of AAA publishers stop making huge games just before they make a massive hit"

AntiCreeper
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Every Mario Galaxy is powered by two Mario Parties.

Pangora
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Miyazaki, creator of Dark Souls, just did an interview about this where he said that elden ring is probably the biggest project that he can reasonably oversee, so now they'll be working on a few smaller projects for the time being.

Not to fellate him or anything, but I think the quality of the projects From Software has put out is a standard we should expect from games companies, and his mentality on production adds to this.

droxer
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This is actually the model for the monster hunter games. They do one big mainline game, then do a portable version which does wacky stuff so they can figure out new gameplay mechanics while being cheaper to produce while they bide time to make the bigger mainline one again.

Johnnjlee
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My YT shorts are now dominated by Thor, his boxes, and his seemingly endless wisdom.

raeesaam
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Just wanna say that the advice you've been giving about small studios and the "just make games" has done wonders for the studio that a few friends and I started, kinda insane how different motivation for us has been since we took that message literally, so thanks 😁

NerfKarma_OW
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And the worst part is that triple A made that risky model the norm.

dndforever
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Game dev studio owners: "Let's go gambling!!!"
*tons of layoffs post launch* "Aw dang it"
*game is unplayable at launch* "Aw dang it"
*proyect never builds to the hype it had before* "Aw dang it"
*file for bankruptcy* "Aw dang it"

FranzNF
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Workers: consistency, a paycheck, a life, food on the table, something to burn time on
shareholders: INFINITE GROWTH

billytran
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That is actually how I play Game Dev Tycoon.

dustypirate
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Man's out here sharing my strategy to Game Dev Simulator.

ThatSayanGuy
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Its also SUPER important bc it gives time for a fandom to develop and get EXTREMELY hyped when that new release comes out

ComicalOrangeVR
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For public companies, that's almost impossible with shareholders involved. Shareholders always demand bigger and bigger. They're not concerned with longevity or long-term goals. They only care about short-term gains, which usually require more risk.

Choralone
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This model is accurate for other things too, when I had successfully completed 8 course in one term, I thought that I could handle 10 at a time and failed 3 of them. My motivation for takin 8 courses a term was also the result I got from the earlier term, which I passed 7 courses.

madaomer
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I love you man you inspired me to make my own game.
I knew blender unity and all the stuff and how to operate it since i was making vrchat avatars. But watching your shorts actually inspired me to create my own game.
U bring my mood up everytime i see a vid of you popping up somewhere and u get me stuck on scrolling through your shorts every time! Keep the good work up.

Chryzoz
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Genuinely gave me more perspective on the issues instead of the general negativity that people tend to gravitate towards when things like this happens.

ColorDragon