A guide to level creation with Tiled [ + how to use it with pygame ]

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A video about Tiled, including terrains, isometric tiles, exporting and objects. I also cover how to import the resulting data into Pygame.

(You also get lots of perks)

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Timestamps
0:00:00 - Intro
0:02:31 - Fundamentals of Tiled
0:38:57 - Terrains
1:11:04 - Isometric tiles
1:17:27 - Pytmx and Pygame

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You read my mind. I spent hours this past week researching tiled and looking for isometric Python tutorials but couldn't find much in regards to logic behind character collision etc. It is tough to figure out. This is one of the better Tiled guides out there so thanks

KwBeee
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I sponsored the Tiled project for about two years. Finally starting to use it. LOL. Great tutorial.

cbmeeks
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Man truly amazing work...you explain to the point...no fuss...just precise programming

rianrafsan
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Awesome vid! I learned about the functionality of Tiled, which I have only played with, learned a new module to bring my tmx files over, saving a lot of work later on in the game I am making; and I logical way of thinking to bring the map to the game... Thanks for all the tutorials!

kartavianmacrath
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YES. Just the tutorial I needed. Thank you so much. You are my favorite channel on YouTube.

the_foliot
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again THE FINE EXAMPLE OF THE BEST TUTORIAL
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍

potatocat
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thankuo sir, completed the whole tutorial, completed it till the last second, not in one go but still, managed to complete it
thankyou for posting such informative video

DYNAMAX_D
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Super excited to watch yet another great tutorial!
Just want to suggest you to cover tile-based movement design (how games like Baba Is You, Helltaker, Crypt of the Necromancer etc are working).

ЕвгенийКожевников-яя
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Superb video, thank you for this. You can use isinstance() to determine if a layer is a tilelayer:
from pytmx import *
...
layer =
print(isinstance(layer, pytmx.TiledTileLayer ) )

LesFere
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Wow! I was really looking to use it in some of my future projects (also in Pygame)! And, I got your tutorials... the best and clearest tutorials! Thankssss!

vaibhavkrkm
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edge set feel more like for 2D view/platformers while corner is more for "view from above" / RPG like.
also super clear tutorial thanks

stardustmotion
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Salvou minha vida moço, vc não é um youtuber, é um pai💪

elisasilva
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Great tutorial! Thanks for taking the time to share your experience

taunhawk
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Thanks for this guide, i have just watched a first video about mario platformer and want to learning Tiled! Thanks, really

raizenradeonovich
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You really make good videos, i am not a engish speaker but i understand almost everything so good job

hsh
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thank you so much for your free and super high quality tutorials as always. you are helping me learn to program. I'm having trouble finishing this video. when I tryto get the object's type rather than showing the type (for example: 'shape') python is just prints it out as 'None'. I assume this is something I did wrong inside of Tiled. thanks for your videos again and thanks in advance to anyone who might help

bonsaipropaganda
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may I ask on 1:20:54 why you're using forward slash instead of backslash? does the path string for pytmx work different compared to pygame.image.load?

howezae
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tNice tutorials man just straight forward !

rajivjha
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Really amazing !!! best and clear tutorial :)

gianlucagiuman
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beautiful video, thank you for your time

SWE-from-Sweden