Intro to Gravity Sketch

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Gravity Sketch is an intuitive 3D design platform for cross-disciplinary teams to create, collaborate, and review in an entirely new way.

The Gravity Sketch ecosystem is comprised of a 3D immersive VR app giving you full creative flow and control to get your ideas out of your mind and into 3D including a collaboration feature allowing teams to work together in real-time across the globe, a 2D app for iPad to allow for 3D sketching on the go without the immersion of VR, and LandingPad, a cloud-based platform bringing all of these tools together in a simplified way.

Jump into VR or download the iPad app, all for free, and see what is possible.

DOWNLOAD Gravity Sketch for free:

We recommend you check out these PLAYLISTS!

Workflows Tutorials

Power User Tutorials

Community Interviews

Beginner Tutorials
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Gravity Sketch Website:

Gravity Sketch iPad:
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A huge thank you to the creators for taking 3d art to a whole other level.❤️ Its truly amazing and probably the best app on the Oculus!🔥🔥🔥

savagerender
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Ive been using it to create sets and using the mannequins to pose out story boards and cinematic moments. It is a truly incredible tool. The day we can import unique mesh bound to a skeleton it might replace maya for most of my creative needs. THANK YOU

montygranito
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I love the app but PLEASE add some type of marquee selection tool or a multi face selection.

borisvdb
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Quick question:

•how do people create animations? Like in the TV app on quest.

•if you Can animate in the app, how do you do it?

Pjjacks
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Would be great to have it on Android. Not really very useful when it's stuck on apple.

DJapan
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Hello! (Oculus quest user)
Only 2 included models have bones. I would like to be able to move the bones of imported models. Will this ever be possible? Posing 3d models through the oculus would be extraordinary helpful.

Huge fan! Thank you!

minddrift
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"You mean you have to use your hands? That's like a baby's toy!"

Davidgden
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For some reason a lot of issues happen to me, when trying to create something within GS.

- First of all: the measurement tool. Long time for me it was grayed out and not accessible when activating the tool belt - and today it completely disappeared from the tool belt (last tool on the right side now is the brush). So all I can do is guess - this has nothing to do with precision.
- Next thing: snapping. When using the grid to snap things perfectly in a horizontal or vertical line, my objects turn to completely weird angles when grabbing and moving or scaling them.
They never snap to the grid as expected. Also it's NOT possible to snap edges in edit mode to the grid points. With activated grid they snap SOMEWHERE between the grid points.

Are these bugs only I have to struggle with?

lordspikedesign