Top 5 Overpowered Units in Age of Empires 2

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Watch to find out what the top 5 overpowered units in aoe2 are

In the video we're going to look at what units in AOE are the most uncounterable in a wide variety of situations. We're going to be considering the individual unit stats as well as the cost to do a more well-rounded ranking. Enjoy!
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Teutonic Knights are OP in terms of looks.

cjc
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Goths::"YES! I CAN PRODUCE MY HUSKARLS!"
Aztec Monk: *OUR Huskarls*

talleywa
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this is not "overpowered" units. This just demonstrated the ability of some units against their opponent where they have bonuses.

manishjape
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Elite Huskarl: "I used to be an adventurer like you, then I took 69 arrows to the knee"

valnovanoth
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After all this people are going to use knights

rohitshinde
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one that I love is the Kamayuk, with the long spear (as the Macedonian phalanx) allows you to attack the others without receiving any damage :3

coooooooh
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Fun fact. Huskarl loses to a regular champion and costs more. Goths is my main faction and I love huskarls. But a lot of people dont understand that huskarls are really good for only 2 thigs: Killings any archer unit and raiding due to being almost invulnerable to TC fire and having fast speed for infantry unit.

visgluigersskepticnorth
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As far as I remember: the war elephants stand no chance against the British longbow-men. ;)

blackblade
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The obuch is also a worthy mention. Costs very little gold but is quite tanky. Plus the armor stripping makes your archers much more effective.

darshansenthil
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Mamluks can counter War Elephants very well, and may be even without a single damage to those 🐫 🐪 🐫

worldpk
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Once the Goths start producing Huskarls its basically GG.... accurate af

tzeentch
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War Elephants are super weak against monks due to elephants slow movment. And in oldschoold AoE 2: Age of Kings, fully upgraded Teutonic Knight could take down non upgraded elephant in 1 v 1. So if you take 2 knights vs fully upgrade elephant, knights with ease. But that is many years ago, just a fan fact.

Azhureus
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Koreans: I'm gonna tower rush!

Goths:... and I took that personally.

encinoman
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According to convention you should probably swap the camel archer and mangudai in your list. The video is nice, but you could have mentioned that the units are not so overpowered in practice as you make it seem. Elephants are super expensive and like some of the others you need castles and/or a lot of upgrades; all other mentioned units are countered by archers, except for the huskarl of course. Aztec monks and all the monastery upgrades cost a lot of gold and by the time you can do all the upgrades, the enemy should have a large army that you can't micro against effectively. I'm fine with the huskarl on #1 since the cheap Goth spam is one of the deadliest things in the game; usually one wins by killing the Goth player before he gets there, or be the right civ and come with jaguar warriors, samurai or cataphracts.

Pecuniarly
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Sorry but your perception of broken is wrong. These units all take an insane amount of resources and time to mass up. And monks have to be micro'd individually. My top 5 broken units in AoE 2, having seen pro players all the time would be:

5. Arbalester (Maybe? In imperial age)
4. Hussite Wagon (in castle age)
3. Crossbowman (in castle age)
2. Knight (in castle age)
1. Conquistador (in castle age)

Just think of how the units I mentioned dominate the pro player metagame, how they make all other units unviable pretty much, and how they can beat even their supposed counters with good micro. They're all pretty easy to mass except Wagons and Conquistadors.

dirkauditore
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huskarls also has bonus attack against buildings lol

jotajmg
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5 - Heresy and Faith are super expensive and so will only be researched way later in the game. Also, Hussars don't cost gold and Monks need to be microed.
4 - An Elite Camel Archer still needs 36 hits to kill a Paladin. For better counters, there are Elite Skirmishers and Heavy Camel Riders. Some unique units such as Huskarls, Genoese Crossbowmen or Genitours also help.
3 - Heavier cavalry (such as Knights), archers (Cataphracts only have 5 pierce armor when fully upgraded) or Monks. Halberdiers are weak but can still counter them at least cost-effectively. Cataphracts are also super expensive to upgrade.
2 - Halberdiers, Scorpions, Monks. Unique units such as Genoese Crossbowmen, Kamayuks or Mamelukes also help. War Elephants are also super expensive to upgrade.
Honourable mentions:
- Teutonic Knight: archers can kill them before they get too close. Some melee unique units such as Samurai, Jaguar Warriors, Cataphracts, Leiciai or War Elephants also help.
- Mangudai: see Camel Archer. They can also be countered by Camel Archers.
1 - Any stronger melee units, such as cavalry. Heavy infantry in general works too, including Champions who are cheaper (45F 20G with Supplies vs 52F 26G in the Imperial Age) and therefore cost-effective. Hand Cannoneers and Slingers also help.

JoaoSantos-urgg
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I would give number 1 to Huskarl as they have speed and can easily cross the attacks of long range units such as Longbowman of Britons. Speed is the issue with Elephants which make them vulnerable to conversion and the opponent gets free elephants to use without spending gold.
And if we talk about overpower then I guess it shouldn't be based only on strength but the speed and range too....in that case, I would say Briton's Longbowman and the Longboats of Vikings are awesome.

dr.rippalbhimani
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I just beat an army of elephants with mostly samurais. But lots of them

hsl
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U forgot about long bowman when they mass up with all the upgrades needed its nice to have! :)

Jakester