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Create your custom Tech Tree or Skill Tree editor inside inspector using Unity - Strategy Tutorials
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You want to enhance your game's play time by adding techtree or skilltree? Your game characters are too drab for long hours of fun. You want to include a techtree for increased variety? Or you already added but cannot spend hours trying to connect skills or techs to make the tree? Or you don't have time to understand and code according to new UNITY GUI system. (neither canI!) Now you can build a tree inside inspector by simply dragging and dropping your skills or technologies into the inspector!
This tutorial will work for making any node-based graph system.
0:00 - Intro
0:32 - Description
0:58 - Tech Script
1:33 - TechTree Script
7:42 - TechTreeEditor Script
9:12 - OnInspectorGUI ()
11:28 - Draw Tech nodes
15:20 - Drag nodes with mouse
16:35 - Create connection (requirement)
18:21 - Scrolling the techtree / skilltree
19:03 - Guide curve
19:59 - Drag new scriptableobjects into inspector
21:25 - Delete nodes and SetDirty function
22:45 - Final tree
TechTree editor is now available at Unity Asset Store with its own editor window;
This tutorial will work for making any node-based graph system.
0:00 - Intro
0:32 - Description
0:58 - Tech Script
1:33 - TechTree Script
7:42 - TechTreeEditor Script
9:12 - OnInspectorGUI ()
11:28 - Draw Tech nodes
15:20 - Drag nodes with mouse
16:35 - Create connection (requirement)
18:21 - Scrolling the techtree / skilltree
19:03 - Guide curve
19:59 - Drag new scriptableobjects into inspector
21:25 - Delete nodes and SetDirty function
22:45 - Final tree
TechTree editor is now available at Unity Asset Store with its own editor window;
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