Cabbage-pult Doesn't Work in PvZ2

preview_player
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Nobody asked (actually I believe a couple people asked), I answered. Here's who I consider to be the most useless plant in PvZ2.

Intro (0:00)
What is Cabbage-pult? (0:53)
Cabbage-pult vs. Peashooter (2:08)
The Effectiveness of Cabbage-pult (4:46)
Outro (10:48)

Music by:
Peter McConnell
Voup

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I recorded this while sick so sorry if I sound like garbage
Also tysm for 15k!!!
(Also thanks voup for fixing my mic)

nj
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Cabbage-pult's biggest problem in pvz2 is that he was designed as a roof level peashooter when roof levels don't exist in pvz2.

ducky
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Plant costs 100 sun, does what his name implies, has art and animation and even has a plant food effect. Truly one of the plants in the game.

pif
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In the original PvZ, Cabbage-Pult solely served as a peashooter replacement in the roof, as the roof is designed to prevent you from using all of the powerful plants a player in the roof would have accumulated. Simply put, Cabbage-Pult is entirely and intrinsically tied to the roof. So when they remove elevation from the game, Cabbage-Pult loses all purpose.

gameninjac
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I think Cabbage-pult's biggest problem is it's specifically designed for a level that *no longer exists*

ASEM-
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What if cabbage-pult targeted the furthest zombie, instead of the closest? That way it gets a simple, but unique mechanic and purpose: to soften up new zombies to be taken out easier with the rest of your frontline plants. Then buff the stats so it's better than peashooter, and voila, something that is actually interesting to use.

trollbreeder
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This is where i wish lobbers had their own version of torchwood, maybe not specifically fire-based to set them appart, but still.

wormiestwood
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I honestly NEVER knew he even had a lower overall damage output than Peashooter. I always thought he was a slightly better peashooter. Now that I’ve seen the numbers tho, I guess it’s time to FIRE Cabbage-Pult.

Cool_Kid
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The only reason I ever used Cabbage-Pult was for his Plant Food effect during huge waves in the earliest levels.

DesperateDirt
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I still think cabage pult is a good and worth to use plant, mainly because of the plant food, you see, most lobber plant's plant food effect is firing out alot of projectiles and randomly falls around the map. This might be good if the plant has splash damage but a significant amount of projectiles can be missed and watsed. While cabagepult effect only shoot out enough prohectiles depend on the amount of targets on the map(include and obstacle that can block plants and can be destroyed such as: graves, octopus... ) but this mechanic allow the cabagepult never waste a projectiles while still does some good damage to both tanky single target or crowd of enemies

binheve
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If cabbage was the only catapult you could unlock in early game, it would be more understandable, but it really doesn't take that long for you to unlock corn, which can actually be useful.

TimeTravelRules
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The half fire rate but double damage is secretly a downside. For example, if a zombie has 20 health left, both CP and peashooter can kill it in one hit, but the peashooter will recharge its next shot faster while the CP wasted half a shot on overkill. The fact that the CP can miss is also reduces its effective damage output. A peashooter can't miss as long as there are zombies in the lane, but if a zombie dies while a cabbage is mid-arc the shot is always wasted.

Tman_Hall
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In many ways, it’s similar to PVZ1 Cactus. Basically a Peashooter that counters one super niche thing, but before long, you have another plant to counter the same thing. It’s outclassed by literally everything and you would only ever realistically use it for one stage.

And yes, of _course_ Cactus got buffed in PVZ2. You don't need to reply with this fact.

deleetiusproductions
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I think Pulting plants would work nice with a damage bonus to zombies like seagull, where there's an obvious weak point that can be hit by them. Other zombies could be jetpack (on the jetpack itself), news paper (passing the paper), Weasel/chicken hoarder (killing them without releasing animals), and killing imps on gargantuars before they can throw them

icelingbolt
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OK there is one good use for cabbage-pult. It is added as a starting plant in lost city endless. It’ll help you deal with shovel zombies until you unlock better options.

themixedmaster
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Cabbage-Pult in PvZ: Stronger damage output than normal Pea-Shooter at the same cost and cool down meaning it can kill Zombies and clear lines faster (assuming they aren't getting too close), also hits Door Shield Zombies as well as hitting Snorkel Zombies who are submerged, making you not have to possibly rely on Tangle Kelp and Fume Shrooms. The first plant you get on the roof meaning that it's the first line of real defense you have on the sloped surface, allowing you to not have to suffer from using Pea-Shooters or anything like that. Overall a really cool plant, and part of a really cool plant Trio of catapults, all of which have really interesting and powerful abilities (Kernel-Pult is able to butter Zombies and stop them in their tracks, and also become Cob Cannon. Melon-Pult over all is really useful and also has the Winter Melon upgrade which just makes it all the better.)
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Cabbage-Pult in PvZ2: Same as PvZ1 for the most part, but no slanted levels means there's no real practical use for them outside of hitting zombies who may have something in front of them, but with Plant Food that's really not worth it as most other plants have some high damage output move when given Plant Food, such as the Pea-Shooter, or any other Pea-Shooter later in the game (ig the Plant Food for Cabbage-Pult hitting everything on screen for 200 damage is something but like, cmon...). The closer a Zombie is (namely like 2-3 tiles away) the longer it takes to kill it unless you have like 3 rows of them, making them entirely unreliable in these scenarios (It can be this way in PvZ1 as well, but I feel like that rarely happens unless you're really unlucky in your waves). Overall out classed by so many new plants that were introduced and doesn't get that much time to shine and is likely forgotten after some better plants are obtained.

venomasmark
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If anything, Cabbage-Pult is basically just a Peashooter for Rooftops. I mean, in the first game, Cabbage-Pult was the first lobbed plant unlocked. His important role was to deal with the Roof’s slanted angles, which Peashooter can’t easily do unless it’s right at the top, just begging to be a sitting duck(weed).

larrymantic
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Something that could have worked for cabbage pult and maybe some other plants is that they focus on high health zombies. If you gave cabbage a little more damage as well as focusing strong zombies it could be an interesting plant to work with. People use spikeweed to deal with weaker zombies so the damage dealers can focus the tankier zombies so this could provide a neat opposite niche.

kulekid
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A small thing I'd like to add for the "lobbing over isn't always a good thing" is that even for graves it can be a downside. Since more often than not if there is a lot of graves using cabbage you'll usually never clear them all out meaning they can end up just blocking up half your lawn cause cabbage keeps lobbing over them to hit the one or two stray zombies instead of when it's needed to clear out the grave sitting where you wanted to put a wall-nut.

itzaleaf
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The cabbagepult was designed to serve as a lobbing equivalent to the peashooter in roof levels. But roof levels dont exist in pvz2. So the only real benefit it has over a peashooter is its ability to clear gravestones, which can also be cleared instantly with the FREE grave buster plant.

orange_turtle
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