Modern OpenGL (Glad) | Game Engine series

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Gear I use:
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I randomly came across this. Glad does not stand for anything, just contains GL and I liked it. (I am the guy who made it)

Also love all the glad puns in the comments <3

davdde
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I am using glad because it can be compiled together with the program for every platform without needing to compile to a static / dynamic library.

Gizego
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Cherno, you probably won't see this and that's alright. Others might be inspired by this.

I've wanted to get into making a Game Engine and figuring out how a game works on the backend since I was first introduced to Super Mario on the NES. For years I tried to learn on my own. I went through Python, Lua, some C/C++ and countless other languages just learning basic things to do minor other things. But nothing has taken me as far as this series of yours.

So thank you for taking the time to teach me how to make a basic Game Engine. I hope one day I can take what I've learned from you and show it to you. Hopefully my Vargos Engine can out perform Hazel ;) I only joke. Theres no way Me, by myself, can code anything near close to what even you can do by yourself. But hey, it's a fun project and who knows. Maybe I will end up making the next gen Game Engine as well.

daegonicagaming
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you should start to number these videos and make a playlist.

amadlover
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2:00 "days worth of work" well it was a bit more :D

NoName-uiou
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I am so happy you reverted to this hands on live coding

sarex
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I am glad they made such a simple api!

akab
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19:07 jeez okay we get it you want to get it in quick and dirty

smurf
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wait wut THAT'S WHAT GLAD IS- i had no idea what modern open gl was

kyonas
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Are you going to do and explain 2d vector/path rendering? It is hard to find any tutorial how to do something like this.

xtc
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the best i can come up with is: Graphic Library Array (Development?)... one thing is for sure, there's no easily found definition

tamriel_x
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Thank you for making all those amazing videos <3

laurenzfoglia
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This is awesome. Ill have to follow along from the start to see your way of doing things, and make sure what i have is compatible.

I hope enough people are this deep, so you make good money off this playlist. I realized that this is kindof a lonely niche, as opposed to like SQL and web stuff.

kameronbriggs
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Can't find the glfw_include_none.

Just use the include glad always at the top in CPP files.

This will work.

milo
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So yeah, I think I'm GLAD I've watched this video. 😏

beProsto
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im following along exactly and im getting C1083: cannot open include file 'glad/glad.h'
had the same issue with glfw/glfw3.h
only get the issue when including in application.cpp for some reason

menaced.
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Love the video!!
Maybe a slightly off topic question:
How do you see the future of C++, maybe more specifically in the AAA game industry, with the rise of new languages such as Rust and Jai, which are directly trying to compete with C++, or at least try to solve some known issues about C++?

bollebips
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Well I guess I'll have to go watch all of the other videos first then... see you in a couple of hours...

kilak
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I thought on Mac you can't mix immediate mode and modern... how is this engine ever going to work on OSX?

ismailAx
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The only reason I ask for live coding is because cherno's commits on the repository are quite large and infrequent. If they were smaller, more frequent commits, I wouldn't mind less live coding.

dw