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Super Mario Bros. (SNES) Playthrough - NintendoComplete
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A playthrough of Nintendo's 1993 platformer for the Super Nintendo, Super Mario Bros. (as it appears in Super Mario All-Stars).
In this video I play through both loops of the game. As in my playthroughs of the other versions, I do the first run going through every single level. The second (beginning at 41:13) shows the shortest route through the game using warp zones.
The All-Stars cart was great when it came out. Not only did it bring the original Japanese Super Mario Bros. 2 stateside for the first time, but it also brought us complete 16-bit remakes of all four NES games on a single cartridge.
(If only they still invested this level of effort! *Glares at the lame ass Skyward Sword HD remaster and Super Mario 3D All-Stars*)
They looked and sounded great, and they felt pretty similar to the 8-bit originals. The controls and the physics aren't exactly the same, but they're close enough that you won't even notice after a level or two.
(And the Bowser fight music in this version is sick!)
If you'd like to see any playthroughs I've done of other versions of the game, here are a few links:
Super Mario Bros. (NES):
Super Mario Bros. (Genesis):
Vs. Super Mario Bros. (Arcade):
Super Mario Bros. Deluxe (GBC):
Super Mario Bros. Special
Ultimate NES Remix (3DS):
_____________
No cheats were used during the recording of this video.
In this video I play through both loops of the game. As in my playthroughs of the other versions, I do the first run going through every single level. The second (beginning at 41:13) shows the shortest route through the game using warp zones.
The All-Stars cart was great when it came out. Not only did it bring the original Japanese Super Mario Bros. 2 stateside for the first time, but it also brought us complete 16-bit remakes of all four NES games on a single cartridge.
(If only they still invested this level of effort! *Glares at the lame ass Skyward Sword HD remaster and Super Mario 3D All-Stars*)
They looked and sounded great, and they felt pretty similar to the 8-bit originals. The controls and the physics aren't exactly the same, but they're close enough that you won't even notice after a level or two.
(And the Bowser fight music in this version is sick!)
If you'd like to see any playthroughs I've done of other versions of the game, here are a few links:
Super Mario Bros. (NES):
Super Mario Bros. (Genesis):
Vs. Super Mario Bros. (Arcade):
Super Mario Bros. Deluxe (GBC):
Super Mario Bros. Special
Ultimate NES Remix (3DS):
_____________
No cheats were used during the recording of this video.
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