Trainz Theory: Route Building

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Welcome to a new mini-series called "Trainz Theory". In this series, I'll be going over my general thought processes and theories behind creating things in Trainz Simulator. In this first episode, I focus on route building from scratch from the initial idea, to final testing stage. I showcase a look into my workflow in Trainz along with giving some general tips along the way. Route building can be a daunting task sometimes so hopefully this video will help give you some new ideas, or a new way to look at Trainz route building!

Video Sections:
0:00 Introduction
1:10 The Idea
2:28 Building the Route
11:31 Testing the Route
12:19 Conclusion

Ballast Picture Credits:
CNSD75I
Tristan Miller

Music Used:
Super Monkey Ball Banana Mania - Main Theme Instrumental
APO ザ犬 - Sunset Ride
BROCKBEATS - Morning Mist
Jazz Spastiks - Bubblegum Instrumental
Jazz Spastiks - Coffee Instrumental
Moos - Crusin'
VINK - so damn classic
xPanda - Bossa Fresh
Ridm - skate

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The two people who said yes are the two coolest fans.

ReadingStudios
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This is very helpful, I've been having trouble with filling in empty spaces.

RhysIndividual
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This was super helpful, until now all I had to help me was those old Infraredbob routes and vids.

griffinrails
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"Trainz is the worst optimised game"
FNAF Security Breach: Hold my fazcoin

RECHARGED
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Something I do with forested areas is use a browner hue of ground cover within the forest to reflect having less light hit the forest floor and a ground covering of decaying leaves. For those forested areas I usually use splines instead of individual trees. Oh, and currently use TANE. Previously had 2006 then 2009.

scottfw
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Your video was posted some time ago but I just came across this, thank you for the tips & tricks here (just getting into Trainz). I bought 2019 version but hardly did anything with it & now just bought a 1yr subscription 2022 version so I need all the help I can get. Half of the battle for myself is just navigating around in Trainz, but it's coming along. Gotta start somewhere LOL. Thanks again!

danwarren
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Ngl I could've sworn I replied "Yes" when I first saw it but this is unbelievably helpful!

russellgxy
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You have truly come a long way. Awesome work

railwayjade
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Great Video, nice to see how someone else gets there ideas into trainz. I did pick up a few new ideas as well, hope to see more.

randyfehr
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I'm working on a route based in New Zealand, a 1:1 recreation from Hamilton NZ to Auckland NZ, the issue is, New Zealand is extremely hilly and mountainous with complex terrain that is hard to recreate in trainz, so I have to use tools like TrainzDEM and Basemapz

mcdstudios-kalanimcd
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Look mom
I made a cameo in a video
Jokes aside
This is a really good video about route making
This really helped me with my route making!

kamalmusht
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Thank Gd I've found a channel that teaches, rather than tries to be comical, has lousy video content, an annoying voice or trying to show how amazing they are, by doing everything at the speed of light. Finally, I found you.

SteveGad
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I have Train Simulator 2015, this is very helpful thanks a lot.

marvingajardo
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11:40 Instructions unclear, how do I get friends?

Extracord
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8:39

I CAN NEVER ESCAPE HIM






To be real tho that's what I'm gonna be using this video for lol

TrainBoi
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Me, who has Trainz 2009:World Builder Edition:
Wait, you guys have layers, 3D trees, good quality lighting, etc?

robertbalazslorincz
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0:14 KANON SHIBUYA
0:17 REN HAZUKI
1:10 REN HAZUKI KANON SHIBUYA AND CHISATO ARASHI

Josephcavagnaro
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As someone whos made extensive use of the TS2~ world editor, (chech out my Lackawanna Mainline in the Steam workshop), its amazing to see how much easier the Trainz world editor looks to use. TS is really not a productive way to build routes.

Bamaji
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Would love to know where you get your high quality models or even learn how to make them

whitemaniagaming
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But hey, that's just a theory. A TrainZ theory.

engineerskalinera