Wario Combos & Tricks (Smash Ultimate)

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In this video, I focus on Wario's extensive combo game, and neat tricks he can pull off.

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Pokémon Diamond and Pearl: Route 228 [Lo-fi Remix] by GlitchxCity

Kuroganehammer

Pivot cancelled D-tilt (Captain L)
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Wario changes since this vid came out:
-Half and full waft become active about 3 frames lower, making it more difficult to combo into (but nair, upair and utilt still work just fine). Super armour starts sooner.
-Uptilt sourspot has far fewer active frames. The moves combos are unchanged, its just harder to intentionally land the softspot.
-Jab has less endlag and supposedly you can jab lock into full waft despite the nerf.

MachuPichucp
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My brain during a test:
A full waft to a light character at 50% in the center of the stage can kill him

arielglr
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Amazing guide, easily the best character guide I’ve seen yet

salj.
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As a Wario main, i tell you

THANK YOU SO MUCH for this video, there's a lot of combos that i didn't know before watching this

KaigeLePudding
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So F-tilt is....intangible ? in a way?


Also Thank you for making this video.

CatchingZzs
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PLEASE MAKE MORE VIDEOS LIKE THESE, you make the best combo videos!

flowtyle
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The flow chart and other little details you've been adding in are really awesome, thanks!! I feel like production quality and understand-ability has gone up quite a bit, you should be proud man! And thanks for the great Wario video, this will be super useful. Thanks so much, looking forwards to your next one!! :)

sephroark
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5:12 I thought Squirtle was a Quagsire for a sec

itriggerpeople
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Back in the Smash 4 days, your video on Wario was practically my bible. I've been waiting for information like for Ultimate specifically, and you certainly have delivered! Thank you so much for helping me learn my favourite character!

SeriousPeopleStudios
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This video is beyond amazing! Super in depth; the amount of work that must have gone into it is incomprehensible to me. Keep up the awesome work!

jasonduhela
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These videos always get me so excited because it shows me how viable these different characters are. Then I realize I'm not good enough to pull off the combos so I just go back to playing my main and try not to think about it

MrWeirdology
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loving these graphics, glad to see a new guide from you keep it up :D

sirvblader
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Here’s a smash concept I think is often misunderstood: weight is not the same as defense.

For heavy characters, they die pretty late but usually get comboed easily. It should take 5ish good combo strings to bring them to kill percent.

For light characters, they are harder to combo but die easily. It should take 5ish combos to bring the to kill percent.

The numbers might not be accurate depending on the character you choose, but the concept remains the same. (Middle characters are in between)

Point is, Nintendo thinks having a heavy weight is beneficial, so they generally saddle them with:
-high landing lag
-slower movement speed
-low ground speed
-bad recoveries
-terrible frame data
-larger hurtboxes

This is why heavyweights are typically never competitively viable. Yes, rage has helped, but it is still an uphill battle. Ways that you can actually improve defense are:
-better out-of-shield options
-better recoveries
-better disadvantage state
-counter/reflect
-stronger shield
-projectiles
-healing moves
-faster shield heal

Just thought I’d float the idea and spread awareness.

pumpkinzz
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12:15 I love that you go this in depth and casually show off this data that probably took hours to get right. Thank you for that extra effort

matthewisguy
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Thanks for the amazingly in depth tutorial. I have however noticed one or two things.
At 2:15 if you reverse Wario so that he nairs facing away from the opponent he can pretty reliably catch the follow up for a few more percent. I got Lucina at 56% facing me ( for some reason it didnt work at the same percent when she wasnt facing me) and Fox at 45%. The later half seems to connect faster. Its even easier for heavies ofcourse.
This same reversal also seems to help tremendously with the follow up Bair head but through not having to split second pivot as you touch the ground. It can be tricky for us filthy casuals.
Also lastly, im not sure if this is considered a true combo or not. But I often implement my bite into some of the basic Nair and Utilt combos (at lower %). I find it a good switch up that allows me to get some extra HP and panics them a bit.

P.S. Landing a bite off the edge, although risky, is the greatest KO in my opinion ;) As long as I have a bike.

swansong
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So happy you credited Captain L for Pivot Cancelling!

sheawagner
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I literally filled up three pages worth of notes from this video to add to my routine. This is amazing work, keep it up! Im sure the rest of the cast will appreciate it :P

ihatemyjob
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i've been looking for ways to improve my wairo

thanks dad :')

iichigneko
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Your visualization helps so much and is unlike anything I've ever seen in videos like these! SUPER helpful tysm!

clarencejohnson
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damn this video is awesome! it feels informative and I feel I understand wario's combo game better past pushing the big green button


if you're ever interested in making a luigi combos video, feel free to join the luigicord as we have lots of info on him!

luigio