Create and Interact with UI for Virtual Reality - Unreal Engine Virtual Reality Tutorial

preview_player
Показать описание
UI is essential for just about any game, in virtual reality it can be a different challenge since you can't design UI and stick it to a display like in many other platforms. In order to help you to create your own UI for your own virtual reality game I will be walking you through how to setup a basic UI that can be placed within your world all within Unreal Engine. Then we will add interaction components so that you can interact with your UI while in virtual reality.

I do want to note, this tutorial is done in Unreal Engine 5. However, if you are working in Unreal Engine 4 the idea will be the same. The only significant change between both versions of Unreal Engine is this tutorial is a difference in the way the VR Character is designed.

// SUPPORT ME ON PATREON

// FOLLOW ME ELSEWHERE

// COME JOIN THE DISCORD

// LOOKING TO HIRE MY SERVICES?

// CHAPTERS
00:00 Start
00:42 Project Setup
01:50 Introduction to UI Widget
05:12 Creating a Simple UI
12:38 Placing UI into the Scene
16:15 Setting Up UI Interaction for Virtual Reality
23:19 Testing UI in Virtual Reality
25:09 End
Рекомендации по теме
Комментарии
Автор

What kinds of tutorials would you guys like to see in future videos?

VRPlayground
Автор

Every time I need to figure out how to do something in VR with Unreal Engine, I go see if there's a VR Playground video on it. You do an amazing job of releasing videos on practical topics. Thank you for doing what you're doing, and keep up the fantastic work!

beldenge
Автор

Running 5.3.2. Thank you for the tutorial. It was super helpful! I ran into an issue that a few people are having so I'll leave this here in case it helps others. You have to use IA_Shoot_Left and IA_Shoot_Right in place of the Trigger Left and Right in the VRPawn blueprint, and instead of using "Released" you use "Completed". Don't forget to set the mappings in IMC_Default as well. Hope this helped anyone in my position.

tylucid
Автор

I literally found this channel yesterday and I’m already hooked !!! I’m in the midst of switching from unity to UE5, thanks for your awesome content!!!

rem
Автор

As someone just getting started in Unreal 5, I really appreciate you starting from a fresh project as opposed to the VR template

ColeWithAGoal
Автор

Thank you so much for this tutorial.... But, it's funny, there are no "Triggers" on my VRPawn's Event Graph. Where can I find it? I'm using UE51.1.

TIAGOBEZERRA
Автор

DUDE ur channel is so GOOD! thanks for all of these tutorials u seem to have everything i search up! love it

Strangeman-me
Автор

These are some QUALITY stuff, I highly appeciate you taking the time explaining all the parts of the tutorial! Great work, keep it up!!!

patrikniens
Автор

Grip animation to sockets - opening doors, grabing weapons etc

bernardrowe
Автор

This is what i was looking for! Thank you man, keep up the good work. BTW. I'm the 1000sub, gratz :D

casa
Автор

My default VRPawn does not have the InputAction TriggerRight or Left in the Event Graph. How do I go about recreating that?

megamoze
Автор

Thank you! This is exactly what I needed.

WindsEternal
Автор

Beautiful tutorial. Thank you for the ever important why's of everything as well!

starmechlx
Автор

This was great :D Needed a sense of achievement today.

astronomicalclock
Автор

Hi, I hope you read this, I'm struggling with the fact that my widget interaction beam doesn't seem to interact with the UI, it goes right through it. I'm using UE4.27, I'm just not sure what could be the cause of the malfunction since I'm very new to all this.

unticinesetrans
Автор

I notice you don't answer questions so this is probably pointless... but the text resolution is pretty bad on world space widgets, is there any way to improve that?

rickfuzzy
Автор

what a nice tutorial, the only problem is that they changed the VRPawn, there is no longer InputAction Trigger Left / Right. I'm so close to have a working menu. THX for this tutorial

hugomarseu
Автор

I am having an issue. I created a widget to appear as an actor in the scene, but when I touch the button with my hand, the pressed state doesn't activate, only hovered works. How can I solve this?

caiquesena
Автор

For some reason, when I click, only the text in the first button changes. Why is that? I used the VR Character from the previous lesson. Added only interaction widgets to controllers. I can walk, but when I press any button, I can't walk and other buttons are not pressed.

favoritegames
Автор

Hi i love the tutorials, i do have an issue A @20:22, i'm running UE5.3.1 and the hand motion controllers have had some Updates including the Event Graph so the L and R Trigger events no longer exists. any help to keep following this video would be greatly appreciated.
Thanks.

CGMouse
welcome to shbcf.ru