Minecraft Mod Combinations That Work Perfectly Together #8

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Sometimes, Minecraft mods combine in the most perfect ways. Today, I've got 10 more mod combinations I believe you'll absolutely love, enjoy!

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0:00 Intro

0:16 - Enhanced Minecraft Biomes:
Blooming Biosphere -

Countered's Terrain Slabs -

1:22 - Immersive Sailing:
Physics Mod Pro -

Eureka! Ships! for Valkyrien Skies -

Valkyrien Pirates -

2:53 - Awesome Explosions:
Explosive Enhancement -

Perception -

3:39 - Satisfying Building:
Smooth Particles -

Sounds -

A Good Place -

4:40 - Enhanced Weather:
Particle Rain -

Fog -

5:50 - War Thunder

7:07 - Wearable Lanterns:
Toni's Immersive Lanterns -

Shrimple -

First-Person Model -

8:06 - Balanced Fast Travel 2.0:
Countered's Settlement Roads -

Via Romana -

9:10 - Extreme Exploration:
AmpXtreme -

Glide Away! -

Immersive Aircraft -

10:09 - Incredible Ambience:
Dynamic Surroundings -

Particular -

Subtle Effects -

11:29 - Artillery Mayhem:
Artillery Support -

Physics Mod -

12:48 Outro
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MUSIC
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Your Suggestions - Unicorn Heads

#asianhalfsquat #mods #minecraft
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Hey there, one of the Valkyrien Pirates devs here! We have actually been working on an update that adds some better AI to the ships so now they can chase you and circle around you specifically so they are a bit more alive than just the current circle patterns. also if your in a big enough ship, the pirates will auto-fire there cannons at you and theoretically you could have a crew too, but that is not a main mechanic quite yet :) Thanks for the feature, we hope you enjoyed it!
EDIT: Ship AI is now out go check out 1.4.0!

AcroDynasty
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Hello, the creator of the Terrain Slabs and Settlement Roads mod here 👋. The slabs are in fact mod blocks which means the mod does not work in vanilla 😢. Thank you for featuring my mods!

realCountered
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Thank you for featuring our mod, Fog, alongside Particle Rain!
- On behalf of IMB and I (developers)

Steveplays
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Another addition to the immersive sailing would be the Continents mod which basically inverts the terrain generation and oceans become the dominant biome to generate while islands and Continents of land dot the landscape between vast oceans.

tembieg
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I wanna see a combination of mods that absolutely dont work well together for a change

Tisisrealnow
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The ocean combination really made me excited for a potential "How to make Minecraft into a Pirate game" video from you :)

TePineer
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I’m surprised you didn’t mention the ‘Mindful Eating’ and ‘Farmers Delight’ mod combo

acanadianderg
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for the sailing part you need some decent world generation, because Minecraft oceans are more like big lakes than actual oceans, so basically you end up closing your ship inside it. Also Minecraft islands are very basic. I suggest using the continents mod so you can navigate freely in your world. It would also be nice if the mod smoothed the terrain a little because Minecraft default transition from beach to ocean is very fast and the islands look like pillars more than natural islands

melonboi
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Thought on the "Satisfying Building" set of mods: I actually find the animations of A Good Place less jarring than the Smooth Particles animation. I'm just not used to seeing particles when I place blocks.

somebody_else
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5:52 "The children yearn for the skies"

cheesesentience
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Can't swear by everything here but Valkyrien Pirates is my favorite addon to my Pirate World suite. It gave me a genuine experience of hailing another ship only to take canon fire instead of friendly hello and I went down and was able to look up as the twisted, burning wreck my ship fell around me in the water.

Ain't no pirate mainstream game that'll give that Ikind of experience I'll swear to the seven seas. Really worth a try!

daviddent
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Okay, 9:33 hear me out. This terrain, with the Create mod and its train addons. Imagine seeing a massive floating train bridge out there

deanb
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12:28 This literally looks like a pre-rendered animation. Amazing stuff!

wolfybuilder
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via romana uses a block tag to determine which blocks are valid path blocks, so you could make it compatable with terrain slabs simply by manually adding the slab variants of path blocks to the tag with a datapack / kubejs

Kradrling
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Thank you for showing off the blocky explosions in the Physics mod. I thought it only broke every block. You learn something new every day.

winterbeat
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Oh my god ive wanted a mld that adds natural paths to the game for so damn long thank you for showing it

hellfiregaming
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Two mods I always love to use together are Iron's Spellbooks and Hexerei. The big reasons I use 'em together are, in order:

1. Both independently have features I like and don't really step on each-others' toes, largely covering different "aspects" of magic. It also gives me a reason to actually WANT to find a swamp.
2. The magic crafting system of Hexerei really helps provide a more "magic-adjacent" feel to the early game, and in a relatively balanced way for what it adds, whereas Iron's Spells & Spellbooks takes a while to get off-the-ground.
3. It will never NOT be satisfying raining FIERY DEATH from atop a broom on a pillager outpost, even if it's impossible to get them to stop spawning in the ruins... Really wish there was a way to actually disable their spawning from a destroyed structure, as much of a tangent as that is.

Cekseiro
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i absolutely love these combination videos! i think it really adds a lot of entertainment value to your videos and i love to see which mods work together! please make more of these videos!!!

buggieflies
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The countered’s mods are great, looking forward to planned bridges and tunnels for the roads

chowbox
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The weather mods and the road connections are so nice!
Especially the roads, as it makes your world feel a bit more alive and guide exploration if you haven't found a village yet and stumble on a road.

knicklichtjedi
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