Unreal Engine 4 Touch Controls Tutorial

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Hey everyone, after going through the pain of working with touch controls essentially blind; I decided to make a tutorial to make sure no one else has to deal with this nonsense themselves. I know from experience, as I'm sure other amateur game devs do too, that Unreal basically doesn't care too much about mobile game development and provides very little information on the subject to creators looking for a place to start. If you're like me, you tried several solutions that are commonly mentioned online; to no success. There's no way around it, mobile games REQUIRE game devs to understand touch controls if the game is going to run smoothly. So, since Unreal Engine doesn't seem to provide any help, I decided to do it myself. This is a pretty complete guide on the basics of Unreal Engine touch controls! Hopefully it helps someone out there that needs it!

#unrealengine4 #tutorial #GamerGeek
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how are you the only one who has made a tutorial on a simple mobile button???? I agree with all of your ranting, love it. Thank you SO much! I wanted to add, using the relative position is nice (0-1 is screen relative), plus checking "Prevent Recenter" keeps those pesky buttons in place on clicks, DEF should be on by default.

hackynat
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Dude youre the goat. I was boutta go through the same rabbit hole you did so take comfort in the fact you saved someone a lot of time

AGSammy
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I spent hours looking for this. Thanks so much! You're a legend!

johnholmstrom
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Still relevant for Unreal Engine 5. Thanks so much for making this. Saved me a bunch of hours.

LeRouxEnslin
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Thank you, and thank You Tube who offered me your tutorial just in the right moment! I spent last two days trying to implement widget button as touch control, without success, of course.

boorisp
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Thanks for this short and precise tutorial. It saved me so much time

ozworkz
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As everyone has already said this is awesome! Thank you so much.

dsteveo
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Brought made my life I was struggling with it since long make more for us mobile game development related stuff

madgungaming
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i had the same issue looking for documentation on mobile controls basically non existant i was using widgets and making buttons but this way is so much better thank you for the straightforward tutorial and explaing how the touch controls work

magegames
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Note on Center values (control positioning):
- use positive values to position top->down and/or left->right
- use negative values to position down->top and/or right->left

markonovak
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Precise and just what I was looking for. Thank you!

devgoneweird
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If you want to use widgets for extra buttons, for the buttons, just disable "Focusable" that way you can use Joystick and buttons simultaneously.

baseballadict
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Thanks a lot man, the friendly and cool talk also helped making the material easy to understand 👍

wadizdaz
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Hello, thanks for the information, I created buttons with a widget to move a cube, but on Google Play, when I downloaded the game, my cube moved strangely and shook; Now I know, I'll have to add a jostick.

ivonbonny
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You're preaching the good holy truth about mobile touch tutorials and instructions.

lordofthelair
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Just met a legend! thanks for showing us. Cheers!

ShaileshYadav__
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Plez release a silver streak game using the flash game as a template so you can have the flash game as a proper official game while avoiding copyright

Jacobflamecaster
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Thanks for the video! When I double click on the virtual joysticks it shows no details which means I can't add buttons which is odd. Once I get my UE4 install to behave I'll try this!

noctua
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Will you please make a detailed tutorial on Android game development ?

JayantChakradhari
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Event is not called for releasing buttons. Any suggestions? If I copy what you do, released events work with space bar, but not on mobile.

DJDub