FIRST SKILL CHOICE IS TOUGH FOR WIXWELL! | Raid: Shadow Legends

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FIRST SKILL CHOICE IS TOUGH FOR WIXWELL! | Raid: Shadow Legends

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Either Defense or Support. With the Attack theres no guarantee that he'll have good multipliers and you need him to hit like meta Arena nuker, plus theres affinity to consider also. Its too much of a risk. With the Defense and Support, you know exactly what you're getting.

marcuswadewinters
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For me is insta defense oriented A3, we already have enough champs that do revives and poisons, even if not in same kit.

garagatza
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I would go with the DEFENSE FOCUS option. Also, I suspect the affinity will align with the color of the chosen skill's icon, and possibly that they've already decided that he's HP based since the icon is a heart for all 3 options.

jtlewis
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We really need more polymorph counters, so Intercept is a must-go

kevinj
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I like the new level of engagement this event provides. I believe this is something that should be done yearly. One thing Plarium should've done was released all options at the same time, then we could vote accordingly during the specified times in order to give the best shot at making sure the synergy in the kit was there. Good first effort for sure though. Perhaps future installments could allow us to vote on even more aspects, such as faction, affinity, or even appearance. My first choice is leaning towards the defense. Nice work Plarium

fosterkid
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Defense Focus is by far the most interesting. That for Clan Boss would be amazing, no more stuns.

adilsonrandi
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Anything that adds proven massive gains, and/or anything that nullifies high annoyances in the game are paramount. Both Helicath and Valkyrie greatly increased my account, and a big part of their appeal is the massive shielding ability. Instead of Valk's mass-counterattack, we get anti-CC stacks, which is useful in highest-level arena, and is the first champ I've heard about that has this ability. Uniqueness in this game is a welcome bonus.

alanclarke
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The skills all look pretty good, the main thing I think is thinking back over the past several fusions, how many of them have been support vs. tank vs. damage dealer... I feel like support or defense is the safe way, but it's also been a while I think since the last proper damage dealer fusion. Zinogre kinda counts but she's all single target. Other than that, I think Gnut was the last one...

pipin
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I'm in the Defense camp. That intercept sounds too good to pass on, other champs can cover reviving and the stoneskin bypass is far too risky with having no idea how much damage he'll be able to put out. Intercept is something which has value in a lot of situations and is bringing something new to the table for all accounts.

ruinflux
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Easy choice is 2nd defense focus ability, esp for end game viability, still really good for a new-mid game player with the rest of ability of the increase def and shield
unless we knew for sure his stats and multipliers attack one is too risky, can get a mezemel situation going which on paper shes meta AF for PVP, but hits too low to make use of her kit and be usable

jonathanwenta
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5:46 personally...the defence one is really awesome. If it had a cleanse one random debuff but always prioritizing CC debuffs it would be an easy pick. Kinda like what Ankora has with her passive.

geminiman
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The defense strong for Pvp and Pve. Having him early in the game when your champions don't have a high enough resistance. This would be strong for Dungeons and the Demon Lord and it would be a good counter to every crowed control Champion in Pvp. It would be a Strong counter to Staltus and It would counter Armanzs' stun attack. This is the perfect skill for almost every area in the game. A lot of the challenges in Ice Gokem from him freezing your Champions and if they can't be frozen you'll be able to do the higher stages you normally can't do because of a lack of resistance this would be a excellent cheat so people can start making progress a little bit faster by jumping right into collecting 6 star gear instead of getting a mass of 4 and 5 star gear for awhile before only going for 6 star gear. For beginners this would be huge because it wouldn't take people more than a year to start collecting rewards from the lower tiers of Live Arena and people could catch up with people who's been playing the game for more than 2 and a half years. This game is slow burner that suffers from being too slow. I and people like me don't mind slow burners for games like this being to slow is still issue and I feel like Raid isn't close enough to the perfect balance of being slow burner and people being able to make progression. Back in the day people had it easier but when they rebalanced the bosses game became a little bit to hard. Like why couldn't have buffed the attack of Ice Golem a little and only have him Freeze Champions in hard mode. Then your progress would be a little bit quicker and people would feel less burnt out getting there. Why is it that I can almost do Dragon 13 and I can't go any higher than stage 9 in Soider and Ice Golem.

jacobwoodard
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I asked them to show us all options of all his skills in advance (voting is separate), so that we know and then decide how they sync together, from a3 to a2 and a1. But here it is, one by one.

archangevil
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I think the only problem with the anti crowd control champ is that it doesn't actually help with crowd control in arena.
e.g. if you are fighting armanz, wukong, mikage stun etc you are going to need to be faster than their speed leads, so it kind of defeats the purpose of the skill, since it won't be up.
If there was a passive that stated "places 2 intercept stacks on the character with the lowest HP" at the start of the round, similar to nehkret, that would probably be much better

Jordan
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2nd ability is by FAR the best. Think of all the bosses he helps with. Amius can no longer stun and sleep you, brings shield for scarab king and he cant fear you, frost spider no freeze, no lock out from elder dragon, fears from hydra, stun from clan boss and more. Not to mention that in the arena you can no longer be polymorphed??? 1st one is a gamble on multipliers and 3rd one is a bad revive with a cool but useless mechanic

Meeksk
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Definitely voting defense, since this champ is going to be a fusion its a good way to give everyone a chance at getting the new buff type instead of just the big spenders getting it and 95% of players wont have it. I also think the defense ability is the best even if it didnt have a new buff.

bas__nm
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For me, Defense, The attack oriented is cool, having an ignore stoneskin for UDK defenses, but he is no Georgid, so no ignore def, so probably no 1shot on the UDK.
The support/revive is meh, right now the best supports are the one that can stack HP/Defence and have 0 requirement on accuracy, the dude does if you wanna place poisons.
Defense look cool with new buff.

TheTrueChrono
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1 or 2 for sure. But probably 2. Increase def and a shield with a shield that scales off of defense is very good. Also I don't know what intercept does, but it could be arena viable if it's anything like I think. And there are very few champions for arena that provide increase defense.

Ragnell
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The damage focus, is bad, except if he smack real hard (which I think he will), but the fact that it's 1 shot on 1 ennemy, I feel that it will not be good enough.
For the support focus, I think it's more niche; we already have better champion that do better revive (Ursula). The poison could be nice on wave, but usually ware content are not really a problem for most player, it could boost your team in curse city or faction war, but we already have Cardinal that fill that role (he would probably be better)

I guess that the new intercept skill and the increase defence + the shield is the better option. I feel that the more versatile and most epic shield in sacred order are squishy. (I don't see Romero, hope and Lordric being played that much

marc-oliviersabourin
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Defense is the most versatile. Shield buffs and increase defense are solid.

Also, they probably have not set this persons stats yet. They will probably base his stats off the skills that get picked. If people all vote offense, they will probably make him an attack base champ with high attack.

If people chose defense they will probably give him high defense stats. For 99.9% of players, defense is the easy choice, IMO

mattsilliman