How to Make a Short Film in Unreal Engine 5: Custom Metahumans

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In this video we go over how to customize metahumans in Unreal Engine 5 as well as some marketplace asset tips
Ep 1

New to Unreal Engine 5? Start here:

Timestamps
00:00 Intro
04:42 Marketplace assets
12:37 Setting up the level
14:10 Creating a Metahuman
25:30 LOD fix
26:55 Customizing Markeplace asset for Metahuman use
33:59 Fixing metahuman neck
39:54 Adding metahuman to custom body
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I need to become a patron - your amazing man

DaCapitalist
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Great video bro. These videos produced like this are great. Also I like being the discord admin 😂😂😂

KIRKS
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this is what I have been looking for <3 lots of love

AhsanRaza
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nice man, dropped a sub homie. great video, keep it up my dude!

stylezmorales
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amazing! subscribed, please keep doing what ur doing. its been a huge help.

averageChoom
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Thanks for making this! I eagerly await the next episode. I will have better feedback about what to include only after I watch the whole thing and have questions!

binyaminbass
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Would be great if you breakdown the cinematic into a small series from storyboarding to final output.

zenparvez
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Hi awesome tut!
btw if you still have cloth going crazy you may try to give 20 frames in the beginning of the shot so cloth will settle and start animation after 20 frames
basically instead of starting from frame 0 you start from -20 frame and then in editing just remove it
hope u understood what I mean

mimihello
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nice work, I love it when you do this kind of presentation in detail, I learned a lot from you, thanks. This will help me for the next time when I will deal with science fiction characters after some environment packs. For information, after some exchanges with the EPIC team, I knew that we are not allowed to sell Meta Human characters on the Market Place, they can't be in the scene of a DemoLevel pack either (Same for Megascan assets). I wanted to create the clothes and animations and then graft them onto a metahuman to be able to create a character pack, but this is forbidden.

KRDartist
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Amazing content man, I had the same problem where the cloth would act crazy, the problem is the anti aliasing were cloth doesn't act normal with it, the solution I found is to make the camera motion blur( both in post process and the camera settings) a number greater than 0.5, the closer you can get to 1 the better

UNKNOWN-kgnx
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After i remove the Leg, Feet, Body and Compile, it gives the error "Bad Bluprint" and disappears the model...any idea?

roozdes
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great work, tnx for this free knowlage, my next short movie need this head
decapitation tutorial:)

imjusttellingstories
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Hi, I'm having trouble with my metahuman head mesh in paragon body - when i animate, the bottom layers of the mesh protrude outward instead of staying in place. I've already enabled mesh pose added a socket to the head and placed the mesh in the exact position but the issue persists.Can you help me fix this issue or suggest a solution?

SurajJatin
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The metahuman head needs to be parented to the head bone to get proper rotation but the problem is that the neck just rotates with the head. The neck is not weighted to the Mannequin neck. Is there any good solution for that?

tommywright
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Awesome video 🙌 I have to dig very hard inside youtube to find creators like you. Finally found. Thanks alot

riotechmod
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I have a question for you can teach me like I have a idea but I need help

carmelo-wfwo
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Hey, before I start...:) is it up to date? as I see it is 2 years old. Thanx in Advance

regainedregimen
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Hi! Nice tutorial. I'm a bit confused when It comes to Mesh to Metahuman. Is that only for a head? What if I model an entire character that has just 1 mesh for the body. Can I Mesh to Metahuman that?

shaunmclellan
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can you make more short film tutorial plsplspls

danyeis
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Bro plesse reply how to make intro like your video in this video

ARJUN