Unity Point-and-Click Game Tutorial: Part 14 3D Observer Controls

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Building out the controls for rotating our 3D objects, using the Mouse POV script as a base.

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Awesome series. Is there a way to make this work in mobile? it kind of does but the position of the tap relative to width and height of the screen rotates the object without dragging

MarioEQC
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I'm having troubles when it comes to my object rotation whenever I'm in play mode.
when I go into my cube view, I try to click and drag my cube, but the rotation seems to get wonky. As I hold down the mouse button, it takes very little effort before my cube rotates in circles. could it be the sensitivity of the rotation perhaps, or something else?

colbymullenix
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my cube is keeps going in a gimble lop when ever I click on it in the inspector. any ideas about it?

colbymullenix
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