Unity Tip: Test EVERY Framerate! #shorts #unity #gamedev

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👍 Learn to make awesome games step-by-step from start to finish.

Use this to ensure you test your game with every framerate.
There are many things that might run perfectly fine on your machine but completely break under a low framerate.

🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #unity2d #unity​ #gamedev​ #indiegame​ #gamedevelopment #madewithunity​ #indiedev​

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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

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💬 Hey everyone!
I'm trying out YouTube Shorts which is the perfect format for sharing some really quick tips with you that I really can't fit into any other video. Hope you like it!
🌐 Have you found the videos Helpful and Valuable?

CodeMonkeyUnity
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Framerates make me so anxious about making mistakes. Same with Time.deltaTime.
I’m looking forward to the point, that this all comes natural to me.
Thanks for the video. I’ll be saving it for the near future, once I get to making a full game(s).

Hopecho
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Perfect tip as always! Its insane how much information you can put into 1 minute!!! 👍👍

dartutorials
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this actually happened to me, but it was that my machine couldn't get to 100fps at all 😅
nice tip

freezinfire
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That's the content I love. Quick tip, no introduction, no "like and subscribe". Great job Code Monkey!

gwana
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Would love some optimization tips for mobile devices.

mehmeh
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#shorts coming in clutch! Awesome video as usual

eddie.z
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Great video. Love the idea of these short & useful tips.

PandemoniumGameDev
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Love this short. Concise; informative; necessary; something I did not know about before. Keep these coming!!!

TsetTsyung
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Quick and to the point, love it! Thanks for sharing.

boxerBeto
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Love these shorts, simple and informative, looking forward for more such shorts!

sundarakrishnann
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Please do more of these <3
We are absolutely loving the informational tips.

neillunavat
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A problem I've anticipated but never knew how to address. Thanks!

JediMediator
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Really great suggestion! Since I am working on a mobiles game where framerates can be a big issue. I am looking forward for more quick tips like this! :)

pius
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Finnally... Hope you brings more daily. 😍

joysonst
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Awesome, I didn't know about this,
keep doing it!

jeka
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Absolute gold. Thank you for all your tutorials, I actually feel I'm improving after a long time :) gamedev for life!

labacademia_jL
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Really great idea i never actually thought of. Nice video.

MetalStormGames
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This is good advice, and remedy to this exact problem is lerping, or at least checking for distance, and if the move is longer than the distance -> set exact coordinate.

ivanangelov
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I gotta say, these shorts are perfect for when I'm on the fly. This is the first one i watch (it must be something new you're trying tho). I am on my way home by bus and this was just perfect. I hope to see many more from you! :D

bowler