7 Ridiculous Ways You Screwed With Cutscenes

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Sure, cutscenes are important and yes, you should probably pay attention to them, but sometimes the temptation to mess around mid-cutscene is too great, whether that means running in circles, fiddling with a teleporter, or zooming the camera up somebody's nose. Consider seven ways we amused ourselves in cutscenes and subscribe for a list like this one every Thursday.

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In Deadly Premonition, there is a hidden hygiene mechanic. If you don't occasionally go back to your hotel room and switch/clean your suit, main character Francis York Morgan starts attracting flies. You are unlikely to notice this until one of the major cutscenes where York gives a speech to the whole community, which I remember none of because I was transfixed by the flies zooming around York like some sort of disgusting model of the solar system.

SirExal
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In Red Dead Redemption 2 [beware: spoilers], I found out by accident that during the mission in which John proposes to Abigail, if you take out your revolver, if glitches John to keep it in his hand at all times, including throughout cutscenes. John holding doors for Abigail and waving her through, helping her onto the row boat, and proposing to her, are turned from romantic wholesome gestures into unnerving scenes of John forcing Abigail to endure the date at gunpoint 😅

alexharrison
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No mention of Sleeping Dogs? Nothing like being accused by a gang of being a rat while in a police uniform

lemonshogun
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One thing I find endlessly amusing, is when the player is asked an awkward question. I like to create a very long, awkward pause. Eventually, the npc will (usually) nervously ask "Well?" or "I guess that's a no"

notoriousbmc
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Small addition to the third example. In Red Dead Online my friends and I had a lot of fun with lassos. Including catching me during a cutscene and dragging my flailing butt out of the building while the NPC keeps talking.

mediarare
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That Assassin's Creed entry is hilarious. I can't believe you actually take damage and can die during the cutscene 😂

Dollightful
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A generally underrated feature for the end of the first AC game is that in the final point before the final confrontation in the Masyaf garden, you can still dick around in Al Mualim's study with full camera control, the only issue being that they put an invisible wall at the front of the desk.

This means that with a bare minimum of wiggling the sticks, you can press Altair up against it, move the camera around, and congratulations, you've discovered the move of 'mime in a glass box' over 900 years before the birth of Marcel Marceau....

deadtotheworld
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the outfit you gave Cal as a joke is 100% the outfit my husband put on him for the whole game.

cortneyhehe
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During Dragon Age: Origins, I like to take equipment from party members that will either die or dissappear during the next cut scene. While this is mostly to sell their stuff, it's great during the Joining. If you take Sir Jory's clothes he's in underwear and pulls a sword out of nowhere

greywardengaming
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In the original Mass Effect 2, the Arrival DLC concludes with a cutscene of Commander Shepard talking to Admiral Hackett. If you were playing as the female version of Shepard and equipped the cocktail dress from the Stealing Memories DLC as Shepard's default outfit while aboard the spaceship Normandy, the conversation between Shepard and Hackett would have her sitting in a decidedly unladylike manner, one that would allow the admiral to see right up her dress. It was pretty funny given the serious nature of the conversation. Alas, the developers spotted this and in the Legendary Edition forced Shepard to wear a different, more formal outfit in the scene.

FredCDobbs-rdwi
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(Altair dies) “No! You’ll do nothing!”

Perfect closing clip, guys.

isenokami
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I love the games that have customisable costumes that carry over to cutscenes.

Take all of the seriousness out of Like a Dragon Ishin by having Ryoma dressed with a chicken head, or have all of your characters in swimwear in Xenoblade Chronicles, to name a couple of examples.

scottlil
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I remember being able to walk around in the background of some cutscenes in Final Fantasy X. There’s Yuna waving to everyone at the start of an epic journey and there’s me spinning around in circles like a maniac! XD

brockhunter
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In Dragon Age Origins, if you want to keep the other Warden candidates' gear, you have to strip them before starting the Joining. That means that during that intense, meaningful cutscene, they both die in their underpants. I'm not sure it's worth the money you get from selling their gear.

feathersflight
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My personal favorite is in breathe of the wild where the game cutscenes show link reacting stoicly in whatever ridiculous outfit you put him in. Nothing takes the seriousness out of the king Rhome reveal like a half naked link with a constantly twitching skeleton hand on his back. I finished the game and got the cathartic thrill of Zelda reuniting with Majora's masked luchador skeleton boyfriend.😂😂😂 Good times!

poxrael
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In Sly 2: Band of Thieves, while playing as Sly, if you jump above a job waypoint and press Triangle to ground slam onto it, Sly's hat will be floating above his head during the job's introductory Binocucom call. I used to chuckle at it all the time as a kid!

maisaranki
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I love in Fallout 4 you can bring enemies with you and then start a conversation, while not technically a cutscene it is funny to watch the chaos unfold in the background while having a calm conversation.

bigfudge
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Metal Gear Solid 4 allowed you to use Otacons gear to take the faces of deated enemies.

Wearing the wrong face in new game plus, during the first meeting with Meryl was hilarious "Snake, what happened to your face?!"

As Snake sits there with 'Crying Wolf's face

scruffy
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12:10 It would be insanely hilarious if Valve had in fact programmed a miniscule chance of the teleport working, thus cutting off a third of the game just for shits and giggles. In that case, Gordon would've been greeted by the cast on the other side, taught how to use Gravity Gun by also successfully transported Alyx, and then the same attack would've started that necessitated Ravenholme excursion, but in the dawn, not nighttime.

Just imagine the confusion of that handful of people who would've experienced successful teleportation in their play-throughs.

Vladimir_Kv
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Love the Halo Infinite you mentioned in a previous video of prepping the area with grenades so the final boss dies instantly and then you still have a dramatic talk afterwards.

FaTerokiMenra
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