Threejs Custom Shader Injection from ShaderToy

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One of the things I love the most in #threejs is the onBeforeCompile method. You can extend default materials keeping their properties. I created this glass iridescent material with shader injection from @Shadertoy. The tutorial will publish soon + source code
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You are awesome, man. You are inspiration for us

franctic
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Hi anderson, is it possible to use ShaderToy in R3F?

amirnadji
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