Importing Animation from Maya to Unreal | Using Advanced Skeleton Rigs

preview_player
Показать описание
this was something I recorded for some classmates in college but realized it might as well go public because it might be helpful (if you can get through my rambling).

This goes through the process of importing the Rig/Character and then importing just the animation off that character.
Рекомендации по теме
Комментарии
Автор

how to bring them with the position of the secene? can they mergerd together in one sequence? i just start learning, 😂

fernandoalonso
Автор

love the tutorial! i have a problem actually, i tried to import to unreal but it seem i can't.. i think there's a problem with my rig. it seems that i have to input a skeleton for it to import to my scene, but when i apply my skeleton in the importing menu and click import. It's broken.. and error

andhika
Автор

Any idea on importing camera from maya to unreal, i'm facing scaling issues with the camera after importing it to unreal

ofrtwqx
Автор

hi, is there a way to export smoothed model?

lemmeknow