5 Biggest Mistakes SimCity Buildit Players Make

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5 Biggest Mistakes SimCity Buildit Players Make
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I get frustrated for two main reasons: 1. The global market tends to have too many of one item, either steel, or sugar/spices.
2. The storage-expansion items and the land-expansion items are way too hard to get without paying to get them.

kellymc
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I sometimes wish that we could keep the small buildings and houses instead of the tall buildings..

Sam-puci
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My most loyal friend has always been Daniel.

jdbased
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(Haven't watched the whole video yet) I hate how as soon as you get to a certain level, for example level 14, all of the sudden all your people get extremely mad for not placing a service, and they assume you have all the money in the world.

mcbastian
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The worst thing by far in the game is the market being packed with sugar oh my god just sugar even metal is rare seeing people just spam sugar for 0 reason

Ape
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Just a little info for newbies:
Don't just sell anything to the sims that request items.
Check to see how much you would be able to sell it for in the market.
This will help you avoid loosing money on your hard earned resources, and it can give you more money than what you would get in the market.
For example:
I got an offer to sell 2 metal for 30. In the market I would have only gotten 20 for 2, so I made an extra 10.
On the flip side they wanted 6 nails for 260, but selling 6 in market would give me 480.
So CHECK your sim offers before you agree.

thehonestchristian
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I agree with the fact that leveling up is a disadvantage. When I started playing this game, the beach, mountain, and even different types of homes (Tokyo, Omega, etc.) was nonexistent. There was no contest of Mayors and certainly not Wars. You could actually refresh Global Trade as often as you wanted (no 30 sec. wait), so leveling up was considered a positive as you could still find the items you needed. The point of the game or at least how you achieve a larger/ better city has changed completely. This is why the level system no longer makes sense. I wish EA would have figured out the direction of the game or at least planned ahead better so that the additions/changes to the game wouldn't directly interfere with it's original setup. However, I do understand EAs decisions. Before the game was something you checked a few times a day, maybe. Now it's almost necessary to check multiple times, so I'm sure as a result the more time people spend on the app the more money EA makes. Financially, it makes perfect sense. As far as game play, not really.

katielynn
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Play the video at 1.5× and he will almost sound normal...

DDPTV-gmct
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TL DR -
1) Advertising makes not just the one item, but your whole depot available to global. So beware!
2) War deliveries - Skip the time-consuming deliveries, and ones which are expensive.
3) Energy efficiency - Everytime your energy bar fills up completely, you are losing potential points. If you're under a shield, there's not much you can do, but if you're not, you should attack before your energy bar fills up.
4) Focus on just one rare item set - (for example, focus only on beach at one time. If you keep collecting multiple things like land and beach at the same time, it clogs your storage.)
5) Leveling up is a bad idea because while you unlock new items, you are now required to produce them as well. Also, in the contest of mayors, high level people means more experienced people who may be more willing to spend simcash on their assignments.

I hope it's alright that I have added this, and masjwar isn't offended.

I want to know what makes you think Disco Twister as one of the best attacks. Movie Monster I understand, but what, in your opinion, makes Disco Twister so good ? Let me know your thoughts.

omkarkulkarni
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Levelling up is a big No! I realized that when I was about level 22 and rushed to unlock fast food restaurant thinking that the black biscuits would help me make coins, but i later realized that in all products, the profit is not more than 400 coins. In addition to that, as u level up, rarely required products flood the global market and you won't be able to get most of the good products that are necessary. I had to create a new account, build a new city from scratch to access the old good market, then trade with my old city...it is helping 100% and i stopped levelling up.

Point of correction:
It is not only your club members that can access you shop if you don't advertise your items, your facebook friends who play the game can also access your shop.

Thanks for the good work.

Rageedii
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This app is perfect for quarantine 😂 I've been playing this for a while now

potatchip
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This is so important. Levelling up is a nightmare. It makes everything harder. When you needed a few nails to build, now they ask for corn or cream. Also the contest of mayors is now harder.

I have a few questions.
1. Is the Vu tower important/beneficial? I feel like it’s a waste of 40k at my level (28)

2. How do you avoid levelling? Would it be wiser to just stick to making and selling products and buying up more land space?

okhaeadeleye
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This dude is still replying on his old videos that’s determination lol. Good job

yaughn
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Been playing for a while now and the best thing to do is:

Always have metal, wood and rubber in production.

Don't spend your coins on recommendations the game gives you unless it's very necessary.

Try as much as possible to join a club, an active club and compete in the contest of mayors.

And also the design contest too engage in that.

Try your best to engage in wars when your club is at war, you'd get sim bucks from this too.

osato
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We're not mayors, we're real estate developers. I miss pre-Origin Sim City.

SamAsm
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You talk about levelling being the issue to not finding items in GM, I disagree and actually think that once we reach a certain level the algorithm changes from showing us what we want and need to get us hooked on the game to actively inhibiting us getting what we want and need to Drive up monetised purchases primarily but also Keep us lower, playing longer to encourage monetised purchasing or if we use the watch an advertisement feature the more we play the more we watch still equaling revenue for the company. The thing to remember is games are no longer innocent, when something is annoying and doesn’t make sense it’s normally linked in to somehow driving up revenue

MrChris
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I agree with the levelling up. Just went 14 to 15 and a load of problems arose that I couldn't afford to sort out. Maxing things before levelling makes it easier in the long run.

markmmm
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the leveling up is so real, especially for beginners. the services suck as they are really expensive and since ur a beginner, u have limited coins. if i can go back in time, i would always check the things I'll get before leveling up to be more prepared.

joshuacarnaje-rv
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Honestly dont even play this game that much, but this guy put in effort and was thorough to answer any questions that could come to mind about this game. Why you guys complaining how long it is?

kinger
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The third mistake is no longer important because energy regenerates at 5 min per energy. And unless you’re scoring over 60, 000 points in a war that would not be important. I would assume the developers changed it to 5 mins when they added jp’s and other power ups because that made more sense for maximum jp efficiency.

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