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Unite Europe 2017 - Everything you need to prepare for ads in VR
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Advertisers are taking notice of VR. Learn about the evolution of ads in new platforms and where it's going, so that you can get ahead of the curve.
Julie Shumaker - Unity Technologies
Julie Shumaker - Unity Technologies
Unite Europe 2017 - Overview of Timeline & Cinemachine
Unite Europe 2017 - Everything you need to prepare for ads in VR
Unite Europe 2017 - See how Cinemachine can revolutionize your cameras
Unite Europe 2017 Highlight Reel
Unite Europe 2017 Keynote
Unite Europe 2017 - Global Illumination on an unprecedented scale
Unite Europe 2017 - Made with Unity Showcase Reel
Unite Europe 2017 - Looking back at Arizona Sunshine
Unite Europe 2017 - The Real-time VFX of Spellsouls
Unite Europe 2017 - Use Timeline and Cinemachine to mix gameplay & cutscenes
Unite Europe 2017 keynote Made with Unity sizzle reel
Unite Europe 2017 - Squeezing Unity: Tips for raising performance
Unite Europe 2017 - Breathing life into physical objects through AR
Unite Europe 2017 - Steam platform overview and upcoming store updates
Unite Europe 2017 - Finding the path: New navigation features
Unite Europe 2017 - Unity Roadmap
Unite Europe 2017 - What's new from Daydream and Tango
Unite Europe 2017 - Mobile immersive computing today and beyond
Unite Europe 2017 - AssetBundles: current and future
Unite Europe 2017 - What's new for 2D in Unity?
Unite Europe 2017 Teaser
Unite Europe 2017 - Step-by-step: Age of Magic's character creation pipeline
Unite Europe 2017 - VR Techniques, Tips and Tricks
Unite Europe 2017 - VR and AR applications in car development
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