Unreleased DOOM 4 [cancelled] & DOOM 2016 Development Gameplay

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As part of our game history preservation mission we're excited to release these assets which give a glimpse into the development of DOOM 4 and DOOM 2016.

Noclip's work is 100% crowdfunded.

Hosted & Edited by Danny O'Dwyer

0:00 - Intro
1:17 - "DOOM 4" Footage
1:58 - DOOM 2016 Combat Animation Test
3:40 - DOOM 2016 Intro Animatic
6:30 - DOOM 2016 Tech Demos
10:47 - Outro
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Is there a cancelled game would you like us to uncover? What game/studio documentary should we tackle next?
We're currently working on our Hyper Light Breaker Series, Rogue Legacy 2, Bloodborne PSX (demake) and more.

NoclipDocs
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This stuff is precious! Thank you for preserving these for the public

gUwU
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It's cool how at 8:20 getting hit causes the helmet to be visible. It's actually in your face obscuring your vision all the time but it's normally invisible because you're syncing up with the suit to see past it with sensors, but this clip shows the impact causing what is probably a desync which makes the helmet visible again. I can see why they decided not to keep that effect though, it'd be pretty frustrating having it pop up all the time.

PsionicDude
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I would love to see more of the cancelled Prey 2. Saw a few clips yesterday and they make the game look like the next AAA 5 star hit.

clintono
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It's really fun to see how close to Rage the early prototypes look

churibman
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I love seeing early versions of games, they tell a story and we can understand a little better the decisions that were made in development. Keep it up!
9:23 - 9:48 I got some nice DOOM 3 vibes

Cesferort
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I love the all the rocket launcher sounds from 8:16. The Manual Detonation is really "punchy" and the sound of the swarm rockets trailing until that collective of explosions is also really nice.

nitalukder
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Its so weird to see a game you know and love in such an early state. It makes me appreciate every single little detail that went into it being an actual finished product

PolygonDonut
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I really hope we get a documentary on DOOM Eternal, make it happen Noclip!!

MrRifter
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That first Doom 4 clip is totally using the same enemy AI as RAGE! Oh man that would have been sick. Rage has some of the coolest enemy AI ever.

TechnicalGamingChannel
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This video made me appreciate doom 2016 even more. Even though I love doom eternal, the realistic and dark tone of doom2016 is something unique compared to the more cartoonist tone of doom eternal. I hope a next doom in future could get back this dark atmosphere without loosing its frenetic gameplay.

scagish
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Games like Doom 2016 and Eternal are so rare these days. The developers surpassed everyone's expectations and improved on what they had already perfected.

Behdad
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Man, I would actually love a spin off like this. Slower paced doom with a slightly more tactical feel would be awesome as long as it doesn't take away the main line games.

Jarekthegamingdragon
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It's fantastic to see all of this as a DOOM fan.

Aubue
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The Doom documentary series is still one of my favourites that has been made, and I still watch it from time to time.
Seeing all the assets they gave you without anything additional is really cool. Thanks so much for putting it up

Rei_zero
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Wish more people was open minded cus this has a great potential to be a good doom spinoff title.

Like the thing that interest me the most about that setting is that during the opening intro of Doom Eternal, we get to hear a distress call from which are probably the resistance group struggling and are beyond help.
and Judging by the footage and the characters of the cancelled game, those soldiers could actually pretty much be from the same resistance group.

I'd very much love to play this game personally, sure it no doom where you get full power fantasy and feeling like a badass.
But heck playing as a simple, vulnerable yet thriving soldier from the resistance surviving the very literal hell apocalypse is an actually amazing setting.
It could be the ODST of Doom Franchise, Just need proper writing, good characters and a solid gun play and you're pretty much good to go.

jaysanj
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I appreciate bethesda and arkane for their transparency for their past unreleased project. It's so cool to see unreleased game preserved like this.

paperclip
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Those glass shaders at 10:24 are still extremely impressive for how well they diffuse and blur light and still accept casted shadows

thepolardesert
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Oooo i wish the glory kills in eternal and 2016 used the gun you had equipped like the shotgun bits in the animation tests here. Would have been so fun to see how creative they could have got depending on the gun

Daftanemone
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Interesting, looks like the Swarm Rockets from the Rocket launcher from the Tech-demo got repurposed into the Micro missiles for the Assault Rifle in the Retail version.

massdestruction