Time-Lapse ZBrush Sculpting: Dragon Concept | Pluralsight

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In this tutorial we will cover the creation of a dragon using reason and common sense. Through these lessons we will endeavor to create a dragon using the same kind of thinking and logic that I apply to my prehistoric creature modeling. We will use a variety of methods to achieve this along with a number of new features in the latest release of ZBrush 4R4. We will cover Qremesher as well as retopology and the new mesh insert brush feature.

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I produced this tutorial for Digital tutors a couple of years ago...Glad you like it

TheMinisterart
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I like the idea of the legs having some use for flying control, but maybe large bird wings would look better??

awsomedude
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Is that thing alright to be put into a game or are the polygons messed up?

onemangamer
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Do you have personal tutors for one person, which they can teach through Skype?

karlhans
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i am very dissapointed with you guys, i had a basic subscription to you guys and i was learning and having a great experience but i had to cancel my subscription because i didn't wanna get charged on the card i used for taking the subscription and would have subscribed for a full year with a different card. BUT the moment i cancelled my subscription the website started loading really slow the videos didn't play properly and the experience is horrendous at the moment and i am sincerely considering not subscribing to you guys. I have three days in my basic subscription and i would have definitely renewed with a  different card for a full year but the recen above mentioned experience has discouraged me ALOT.

AvikBara