How to Rig a Snake to Follow a Curve | Maya Tutorial

preview_player
Показать описание
In this tutorial, how to make a proper snake make it follow a specified curve is explained. Subscribe and Stay Tuned for more tutorials.

Thor vs Hulk - Full Fight Scene in Minecraft:

Bruce Lee vs PewDiePie 3D Animation:

Music Credits:
Title: Colorful Life
Owned by Dazzling Divine

Title: Victorious Army
Owned by Dazzling Divine
Рекомендации по теме
Комментарии
Автор

This was very helpful, thank you. Extremely tedious but it works!! It was perfect for posing a snake I'm working on.
I was wondering if you could help me out. I need to do another pose for the snake and was wondering if it is possible to create a new curve for the same snake to follow without breaking it or having to start over completely.

danip
Автор

Sir please make a complete tutorial on needle and thread animation @Dazzling Divine

satyamsharma
Автор

Hello, I want to know what happened at 10:32.😭

aa-kyoi
Автор

Is there any specific reason why you create a expression on every single locator instead of just one expression to rule them all at once?

Автор

what did you do after 2:08 selecting hierarchy? thanks

srinathwarrier
Автор

Hi This was very helpfull! But I have a question, when I export everything the mesh doesnt follow the locaters anymore, do you know how I can export all of it, with the mesh connected?

femkeroozendaal
Автор

When I make the ikHandle, I cant't seem to get the control vertex option when right clicking, I just get this menu : "Set Preferred Angle" "Edit Joints" "Assume Preferred Angle" :(

smelsart
Автор

This is a lotttt of effort, you can use a wire deformer..

mnkylvr
Автор

Please give me rigged model please I want

Amna-qamar-mo