Making a Night Sky in Blender

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In this video, @MartinKlekner shares how to set up a starry night sky using a simple node-based setup in Blender. You can use the resulting sky dome in any of your night scenes.

COURSES & EBOOKS

LINKS

CHAPTERS:
00:00 - Intro
00:52 - Master 3D Environments Course
01:15 - Building the Skydome
02:39 - Stars
05:00 - Bottom glow / atmosphere
06:32 - Positioning the glow
08:11 - Moon image plane
10:10 - Moon glow
12:58 - Cloud structure
14:00 - Cloud positioning
15:02 - Cloud color
16:34 - Outro

MY SYSTEM
CPU: Intel Core i7-7700 4,2 GHz
GPU: GeForce GTX 1070 Ti
RAM: 64 GB

FOLLOW CG BOOST

#b3d #sky #tutorial
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THANK YOU SO MUCH!!!
The Sky Texture alone adds so many variations to the lighting just by a few slides but with that and this shader combined you can create effects OUT OF THIS WORLD!!
Youre a legend.

howlinnadeaux
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For getting the gradient for the glow of the moon, we can use object coordinates and select the moon object in the "Object" field in the texture coordinate node. That way the gradient will always start from the origin of the moon object.

devanshutak
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what a coincidence. i was literally about to search for a tutorial on this and you just happen to upload it... thank you

lukayz
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Can't afford to take your course yet Martin, but this is something I really need to do! Looks amazing.

marcdraco
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The Andrew Kramer of Blender tutorials. Loved it

nedstudios
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Hello Martin, it's so nice to see you here again) and as always material in the tutorial is TOP)
Thank you!) and to all in your team)

mahabbat
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From Brazil here. Subscribed. Thanks for this toturial and more.

hahatoon
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Andrew Kramer of Blender tuts. Loved it

nedstudios
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Absolutely love this tutorial. I was just thinking about making night scenes.

Dingle.Donger
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This is awesome! Very clever. Thanks for sharing 😊

nathitappan
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Love your Landscape course Martin, thank u for all this good content!

eisi-ink
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This is great! I haven't seen any of your tutorials until now but, I love it. The organisation of your nodes is something I never thought put much thought into and I'm definitely going to now (and the tutorial was brilliant too lol). Great work!

UrMamIsARide
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This is the best skydome tutorial I've found yet and I've give 4 or so previous tries and found the results... middling at best. The results here are consistent and yield better overall results. Thanks! Also purchased your course, Martin. I like characters and all, but environments hold the greatest draw and appeal. Looking forward to learning more!

chrisgoart
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This is such a cool tutorial, I looked up how to do this and figured it would just be someone with an HDRI or something. Really great stuff!

LuminousLabs
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This is so beautiful! Thank you Martin!

tomoyaogawa
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wow thank you so much man this is exactly what i was looking for

comicsands
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Now I can make my own night skies 😊. Thanks for the video

fidaliumd
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A method I used to create a Sun disk in the world material settings was to use a map range node. From max was 1 and from min was just short of 1 (I had it at about 0.99995). To min was 0, to max was 500. By changing the from min and to max values, you might be able to repurpose it as a low-intensity moon glow and adjust with additional nodes to get a better result (and it's perfectly circular, too). This was applied to the World material, not to an object (also keep in mind that this is an outer space scene).

bobogus
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I make my own night sky, thanks a lot!!! Great tutorials as always!!

martinveloche
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honestly i thought i would struggle keeping up but it ended up looking very nice, i added a purple-ish color to my starry sky, thank you for the tut!

sbjkt