ZBrush for iPad: Break the Polygon Barrier #shorts

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ZBrush for iPad: Poly count can reach upwards of the same detail level as the desktop, depending on the iPad memory and version. Up to 92 million polys per mesh has been achieved on the latest M4 iPad. 

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Yes it even has the built-in lag





This is only an app because Nomad Sculpt is king rn.

the_grass_trainer
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I managed to pull off about 40 million points give or take on my M2 iPad air 12.9 inch. This was a subdivided sphere I was testing. So really depends on the mesh, but I would say we worked with way less back in the late 2000's in Zbrush with a core 2 duo desktop back in the day...

Crickx
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Delay version! I hope it will be smoother and available on android.

anhtuannguyen
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Can you bake displacement maps from it?

womball
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Even at less than a million polys it’s a laggy joke

Keji
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screw maxon for screwing over zbrush. they ruine deverytihng

maxgordon
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