Dark Zone Rookie Guide | Master Healing in Battle - Arena Breakout

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When injured, knowing how to treat yourself is crucial. Painkillers ease pain, bandages stop bleeding, surgical kits repair severe damage, and medkits restore health. The right treatment keeps you in the fight—don’t overlook it.
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Me watching this after getting killed by a camper in a dark corner with the dum dum special

-Aaron-
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These should be an easter egg in tv station

leandromartinitaas
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Love this art and it look like the fallout ❤❤

ppsyman
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I prefer healing health first (because painkillers before fights) and then bones, then wounds

opgamerhmng
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"Nah, Ill do my own thing."

scooter_
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Как же вы классно придумали разрабы, респект тому это предложил

MINE_BLITZ
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keep up the good work it's great!

AverageSpanishspeaker
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10%of the time: fully healed like the video
90% of the time: pop PK and start slaughter

SpecTar
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In Arena Breakout, health are divided by health parts. When one of the Part broken, it will affect its own ability.

Keep note upon medical treatment types:


Med kits: Use for replenish health parts. There's two type of med kits: Injections and Bandage type. Injections drain your hydration while bandage type won't. Some of the med kits have included stop bleeding ability, so it won't be an issues when out of bandages (But will depleted more healing capacity, so use wise)

Bandages: Only stop bleeding. (For normal raid, bandages sometimes are space eater. But for Imposter, they're crucial as it won't be easy to get a med kit in most raids that allow to maintain longer for loot)

Painkillers: Use for sedation. Pretty good for when engaging deadly enemies or crucial escaping. Also can reduce noise cause from your broken body parts. Note that if your leg is broken, using painkillers can allow to sprint but will take damage at every certain distance you run. (Pills type painkillers deplete hydration, but liquid type painkillers won't)

Stims: Use for adding buffs. Green Stims regenerate health from over time. Red is increase stamina (decrease depleted usage) and Blue is increase maximum carry weight. (Faction Stims also have different buffs ability. Also some event Stims can create unexpected positive effects but have chance for deadly negative effects)

Surgery Kits: Can recover your broken parts. Very crucial in most combat. Most Surgery kits have penalty for maximum health parts, while some won't have such penalty. But when using Surgery kits, keep note that you won't be able to move until it's recovery completed so use the kit in safe position.




Lastly, do not get shotted by head or chest. They're vital parts that will not recover if turn black (Means you're dead)

leekaijit
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This reminds me of the fallout cutscenes

Hollowedouttyt
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You should mention that using some surgical reduce the max hp of that part we heal with that surgical, it's hard to notice, and not much people read everything in an item
(I do read it but for some reason, I didn't really know untill recently that the normal surgicals also reduced max hp)

Sajid
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I like how this guide forgets to mention that most surgery kits reduce MaxHP.

nekomarinyan
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imagine if there was a term to sum up everything they tought us

kidlick
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Remeber to sedate yourself before a fight. Not afer

MixedGames-zl
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Painkillers first then go charge at the enemys not charge it will slow your leg if shot and remember run away from grenade if you hear grenade sound or get boom

Commando
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A better way :
1.- use painkiller
2.- use bandage
3.- heal you the hp
4.- fcking run
5.- fix the broken parts

massimoyoquese
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It reminds me very much It reminds me very much fallout4

gameteam
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They whana be fallout so bad whit these vids lol😂

breakoutclips-sdeh
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You guys should really consider making getting a permanent 1/2 case for free from completing a quest (Like getting that key chain from evita). Or atleast being able to get one for 6 days minimum.


(Im gonna get flamed aren't I)

Adnanul
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This guide is made in the style of Atomic Heart/Fallout

TimofejZelenin